DOCS: port changes from releases/2022/1 (#11040)

* Added migration for deployment (#10800)

* Added migration for deployment

* Addressed comments

* more info after the What's new Sessions' questions (#10803)

* more info after the What's new Sessions' questions

* generalizing the optimal_batch_size vs explicit value message

* Update docs/OV_Runtime_UG/automatic_batching.md

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* Update docs/OV_Runtime_UG/automatic_batching.md

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* Update docs/OV_Runtime_UG/automatic_batching.md

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* Update docs/OV_Runtime_UG/automatic_batching.md

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* Update docs/OV_Runtime_UG/automatic_batching.md

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* Update docs/OV_Runtime_UG/automatic_batching.md

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* Perf Hints docs and General Opt Guide refactoring (#10815)

* Brushed the general optimization page

* Opt GUIDE, WIP

* perf hints doc placeholder

* WIP

* WIP2

* WIP 3

* added streams and few other details

* fixed titles, misprints etc

* Perf hints

* movin the runtime optimizations intro

* fixed link

* Apply suggestions from code review

Co-authored-by: Tatiana Savina <tatiana.savina@intel.com>

* some details on the FIL and other means when pure inference time is not the only factor

* shuffled according to general->use-case->device-specifics flow, minor brushing

* next iter

* section on optimizing for tput and latency

* couple of links to the features support matrix

* Links, brushing, dedicated subsections for Latency/FIL/Tput

* had to make the link less specific (otherwise docs compilations fails)

* removing the Temp/Should be moved to the Opt Guide

* shuffled the tput/latency/etc info into separated documents. also the following docs moved from the temp into specific feature, general product desc or corresponding plugins

-   openvino_docs_IE_DG_Model_caching_overview
-   openvino_docs_IE_DG_Int8Inference
-   openvino_docs_IE_DG_Bfloat16Inference
-   openvino_docs_OV_UG_NoDynamicShapes

* fixed toc for ov_dynamic_shapes.md

* referring the openvino_docs_IE_DG_Bfloat16Inference to avoid docs compilation errors

* fixed main product TOC, removed ref from the second-level items

* reviewers remarks

* reverted the openvino_docs_OV_UG_NoDynamicShapes

* reverting openvino_docs_IE_DG_Bfloat16Inference and openvino_docs_IE_DG_Int8Inference

* "No dynamic shapes" to the "Dynamic shapes" as TOC

* removed duplication

* minor brushing

* Caching to the next level in TOC

* brushing

* more on the perf counters ( for latency and dynamic cases)

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* Updated common IE pipeline infer-request section (#10844)

* Updated common IE pipeline infer-reqest section

* Update ov_infer_request.md

* Apply suggestions from code review

Co-authored-by: Karol Blaszczak <karol.blaszczak@intel.com>

Co-authored-by: Maxim Shevtsov <maxim.y.shevtsov@intel.com>
Co-authored-by: Karol Blaszczak <karol.blaszczak@intel.com>

* DOCS: Removed useless 4 spaces in snippets (#10870)

* Updated snippets

* Added link to encryption

* [DOCS] ARM CPU plugin docs (#10885)

* initial commit

ARM_CPU.md added
ARM CPU is added to the list of supported devices

* Update the list of supported properties

* Update Device_Plugins.md

* Update CODEOWNERS

* Removed quotes in limitations section

* NVIDIA and Android are added to the list of supported devices

* Added See Also section and reg sign to arm

* Added Preprocessing acceleration section

* Update the list of supported layers

* updated list of supported layers

* fix typos

* Added support disclaimer

* update trade and reg symbols

* fixed typos

* fix typos

* reg fix

* add reg symbol back

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* Try to fix visualization (#10896)

* Try to fix visualization

* New try

* Update Install&Deployment for migration guide to 22/1 (#10933)

* updates

* update

* Getting started improvements (#10948)

* Onnx updates (#10962)

* onnx changes

* onnx updates

* onnx updates

* fix broken anchors api reference (#10976)

* add ote repo (#10979)

* DOCS: Increase content width (#10995)

* fixes

* fix

* Fixed compilation

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# General Optimizations {#openvino_docs_deployment_optimization_guide_common}
## Inputs Pre-processing with OpenVINO
In many cases, a network expects a pre-processed image, so make sure you do not perform unnecessary steps in your code:
- Model Optimizer can efficiently bake the mean and normalization (scale) values into the model (for example, to the weights of the first convolution). Please see [relevant Model Optimizer command-line options](../MO_DG/prepare_model/Additional_Optimizations.md).
- Let the OpenVINO accelerate other means of [Image Pre-processing and Conversion](../OV_Runtime_UG/preprocessing_overview.md).
- Note that in many cases, you can directly share the (input) data with the OpenVINO, for example consider [remote tensors API of the GPU Plugin](../OV_Runtime_UG//supported_plugins/GPU_RemoteTensor_API.md).
## Prefer OpenVINO Async API <a name="ov-async-api"></a>
The API of the inference requests offers Sync and Async execution. While the `ov::InferRequest::infer()` is inherently synchronous and executes immediately (effectively serializing the execution flow in the current application thread), the Async "splits" the `infer()` into `ov::InferRequest::start_async()` and `ov::InferRequest::wait()`. Please consider the [API examples](../OV_Runtime_UG/ov_infer_request.md).
A typical use-case for the `ov::InferRequest::infer()` is running a dedicated application thread per source of inputs (e.g. a camera), so that every step (frame capture, processing, results parsing and associated logic) is kept serial within the thread.
In contrast, the `ov::InferRequest::start_async()` and `ov::InferRequest::wait()` allow the application to continue its activities and poll or wait for the inference completion when really needed. So one reason for using asynchronous code is _efficiency_.
**NOTE**: Although the Synchronous API can be somewhat easier to start with, in the production code always prefer to use the Asynchronous (callbacks-based, below) API, as it is the most general and scalable way to implement the flow control for any possible number of requests (and hence both latency and throughput scenarios).
Let's see how the OpenVINO Async API can improve overall throughput rate of the application. The key advantage of the Async approach is as follows: while a device is busy with the inference, the application can do other things in parallel (e.g. populating inputs or scheduling other requests) rather than wait for the inference to complete.
In the example below, inference is applied to the results of the video decoding. So it is possible to keep two parallel infer requests, and while the current is processed, the input frame for the next is being captured. This essentially hides the latency of capturing, so that the overall frame rate is rather determined only by the slowest part of the pipeline (decoding IR inference) and not by the sum of the stages.
You can compare the pseudo-codes for the regular and async-based approaches:
- In the regular way, the frame is captured with OpenCV and then immediately processed:<br>
@snippet snippets/dldt_optimization_guide8.cpp part8
![Intel&reg; VTune&trade; screenshot](../img/vtune_regular.png)
- In the "true" async mode, the `NEXT` request is populated in the main (application) thread, while the `CURRENT` request is processed:<br>
@snippet snippets/dldt_optimization_guide9.cpp part9
![Intel&reg; VTune&trade; screenshot](../img/vtune_async.png)
The technique can be generalized to any available parallel slack. For example, you can do inference and simultaneously encode the resulting or previous frames or run further inference, like emotion detection on top of the face detection results.
Refer to the [Object Detection С++ Demo](@ref omz_demos_object_detection_demo_cpp), [Object Detection Python Demo](@ref omz_demos_object_detection_demo_python)(latency-oriented Async API showcase) and [Benchmark App Sample](../../samples/cpp/benchmark_app/README.md) for complete examples of the Async API in action.
### Notes on Callbacks
Notice that the Async's `ov::InferRequest::wait()` waits for the specific request only. However, running multiple inference requests in parallel provides no guarantees on the completion order. This may complicate a possible logic based on the `ov::InferRequest::wait`. The most scalable approach is using callbacks (set via the `ov::InferRequest::set_callback`) that are executed upon completion of the request. The callback functions will be used by the OpenVINO runtime to notify on the results (or errors.
This is more event-driven approach.
Few important points on the callbacks:
- It is the application responsibility to ensure that any callback function is thread-safe
- Although executed asynchronously by a dedicated threads the callbacks should NOT include heavy operations (e.g. I/O) and/or blocking calls. Keep the work done by any callback to a minimum.
## "get_tensor" Idiom <a name="new-request-based-api"></a>
`get_tensor` is a recommended way to populate the inference inputs (and read back the outputs), as it internally allocates the data with right padding/alignment for the device. For example, the GPU inputs/outputs tensors are mapped to the host (which is fast) only when the `get_tensor` is used, while for the `set_tensor` a copy into the internal GPU structures may happen.
Please consider the [API examples](../OV_Runtime_UG/ov_infer_request.md).
In contrast, the `set_tensor` is a preferable way to handle remote tensors, [for example with the GPU device](../OV_Runtime_UG//supported_plugins/GPU_RemoteTensor_API.md).