[GPU] Add layout supports for shuffle_channels (#15400)
* [GPU] Add layout supports for shuffle_channels
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@ -48,28 +48,22 @@ struct shuffle_channels_impl : typed_primitive_impl_ocl<shuffle_channels> {
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namespace detail {
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attach_shuffle_channels_impl::attach_shuffle_channels_impl() {
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implementation_map<shuffle_channels>::add(impl_types::ocl, typed_primitive_impl_ocl<shuffle_channels>::create<shuffle_channels_impl>, {
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std::make_tuple(data_types::f32, format::bfyx),
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std::make_tuple(data_types::f16, format::bfyx),
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std::make_tuple(data_types::u8, format::bfyx),
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std::make_tuple(data_types::i8, format::bfyx),
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std::make_tuple(data_types::f32, format::b_fs_yx_fsv16),
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std::make_tuple(data_types::f16, format::b_fs_yx_fsv16),
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std::make_tuple(data_types::u8, format::b_fs_yx_fsv16),
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std::make_tuple(data_types::i8, format::b_fs_yx_fsv16),
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std::make_tuple(data_types::f32, format::b_fs_yx_fsv4),
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std::make_tuple(data_types::f16, format::b_fs_yx_fsv4),
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std::make_tuple(data_types::u8, format::b_fs_yx_fsv4),
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std::make_tuple(data_types::i8, format::b_fs_yx_fsv4),
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std::make_tuple(data_types::f32, format::bs_fs_yx_bsv16_fsv16),
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std::make_tuple(data_types::f16, format::bs_fs_yx_bsv16_fsv16),
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std::make_tuple(data_types::u8, format::bs_fs_yx_bsv16_fsv16),
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std::make_tuple(data_types::i8, format::bs_fs_yx_bsv16_fsv16),
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std::make_tuple(data_types::f32, format::fs_b_yx_fsv32),
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std::make_tuple(data_types::f16, format::fs_b_yx_fsv32),
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});
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}
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auto types =
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{data_types::f16, data_types::f32, data_types::i8, data_types::u8};
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auto formats = {
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format::bfyx,
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format::b_fs_yx_fsv4,
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format::b_fs_yx_fsv16,
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format::b_fs_yx_fsv32,
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format::fs_b_yx_fsv32,
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format::bs_fs_yx_bsv16_fsv32,
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format::bs_fs_yx_bsv16_fsv16,
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format::bs_fs_yx_bsv32_fsv32,
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format::bs_fs_yx_bsv32_fsv16,
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};
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implementation_map<shuffle_channels>::add(impl_types::ocl, typed_primitive_impl_ocl<shuffle_channels>::create<shuffle_channels_impl>, types, formats);
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}
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} // namespace detail
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} // namespace ocl
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} // namespace cldnn
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