SparseToDense used in Wide and Deep model is expressed through ScatterND operation.
ScatterND is more functional than SparseToDense. Hence, it was decided to replace SparseToDense
with ScatterND. ScatterND is more useful for other models.
Remove SparseToDense from the previous opset
Signed-off-by: Roman Kazantsev <roman.kazantsev@intel.com>
* Removed back phase transformations related to IRv7
* Fixed setting value for the input port using the 'set_value' method
* Removed front and middle phase transformations related to IRv7
* Cleanup the rest of the Model Optimizer transformations from IRv7 specific transformations
* Final cleanup of the deprecated IR v7 related code
* Removed 'blobs_as_input' usage in the Model Optimizer.
* Removed function '_fuse_add' from the Model Optimizer since it is not used anymore.
* Removed 'keep_in_IR' node attribute for FakeQuantize ops in the MO
* Disabled failing gpu_engine.user_context test