* Use ittnotify built from sources
ITT tracing was only possible on the platfroms supported by VTune.
Building ittnotify from sources removes VTune dependency.
ITT traces was found significantly slowdown tests execution time.
Disabling ENABLE_PROFILING_ITT by default. This is also
a current behavior of Intel Distribution of OpenVINO.
* Fix missprint
* Add include directories to itt
It uses CMake 3.16 built-in utilities to speed up build time:
* Unity builds
* Precompiled headers
The feature is controlled via `ENABLE_FASTER_BUILD` CMake option (disabled by default).
The option avaialble only on CMake >= 3.16.
The feature is enabled per-target via `ie_faster_build` function.
Some observations:
* Don't have actual numbers for compile time, but subjectively can see
speed up locally with VS 2019.
* Unity builds gives much more effect, but has some restriction on source files,
so are not used everywhere.
* UWP fixes
* Commented code for compilation with UWP
* Current state: compiled for DESKTOP_APP
* Fixes
* Added toolchain
* Enabled ONNX imported for Windows Store
* Updated toolchain
* Fixes
* Disable ONNX in case of UWP
* Fix for Windows Driver
* Applied style check
* Dynamic loading of GetDLLDirectory symbols
* Clean-up in the toolchain
* Updated mkldnn plugin cmake
* Build dlls with INTEGRITYCHECK flag if ENABLE_INTEGRITYCHECK=ON
INTEGRITYCHECK flag enforces digital signature before loading the binary in Windows.
Also, refine /guard:cf flag enabling - MSCV, Intel, clang compilers does support /guard:cf.
* Hide implementation of SharedObjectLoader to cpp files
* Fixed GPU tests compilation
* Fixes for Unix; check OpenCL headers with strict flags
* Fixed Windows
* More fixes for Windows
* Fixed Unit tests
* Enabled compilation with libVA for new GPU tests
* Fixes for case when libVA is not available
* Removed useless NOMINMAX
* Useless include
* Fix
* Fixes
* Fixes for Intel compiler
* Fix for Windows + Intel compiler
* Fixed samples compilation with Intel compiler
GCC and CLang *default* sanitizer linkage differs (static vs. dynamic).
Prefer default behavior as alternate seen having issues.
Default (GN)U linker fails with unresolved symbols linking Clang built
binaries with sanitizer enabled. Force use LLVM linker lld for Clang
builds.
Sanitizer instrumentation and link flags should be retained for all
binaries. Updating samples cmake configuration to keep those flags
after unset logic at the ie_build_samples().