Migration from Inference Engine Plugin API to Core API {#openvino_docs_IE_DG_Migration_CoreAPI} =============================== For 2019 R2 Release, the new Inference Engine Core API is introduced. This guide is updated to reflect the new API approach. The Inference Engine Plugin API is still supported, but is going to be deprecated in future releases. This section provides common steps to migrate your application written using the Inference Engine Plugin API (`InferenceEngine::InferencePlugin`) to the Inference Engine Core API (`InferenceEngine::Core`). To learn how to write a new application using the Inference Engine, refer to [Integrate the Inference Engine Request API with Your Application](Integrate_with_customer_application_new_API.md) and [Inference Engine Samples Overview](Samples_Overview.md). ## Inference Engine Core Class The Inference Engine Core class is implemented on top existing Inference Engine Plugin API and handles plugins internally. The main responsibility of the `InferenceEngine::Core` class is to hide plugin specifics inside and provide a new layer of abstraction that works with devices (`InferenceEngine::Core::GetAvailableDevices`). Almost all methods of this class accept `deviceName` as an additional parameter that denotes an actual device you are working with. Plugins are listed in the `plugins.xml` file, which is loaded during constructing `InferenceEngine::Core` objects: ```bash ... ``` ## Migration Steps Common migration process includes the following steps: 1. Migrate from the `InferenceEngine::InferencePlugin` initialization: ```cpp InferenceEngine::InferencePlugin plugin = InferenceEngine::PluginDispatcher({ FLAGS_pp }).getPluginByDevice(FLAGS_d); ``` to the `InferenceEngine::Core` class initialization: ```cpp InferenceEngine::Core core; ``` 2. Instead of using `InferenceEngine::CNNNetReader` to read IR: ```cpp CNNNetReader network_reader; network_reader.ReadNetwork(fileNameToString(input_model)); network_reader.ReadWeights(fileNameToString(input_model).substr(0, input_model.size() - 4) + ".bin"); CNNNetwork network = network_reader.getNetwork(); ``` read networks using the Core class: ```cpp CNNNetwork network = core.ReadNetwork(input_model); ``` The Core class also allows reading models from ONNX format: ```cpp CNNNetwork network = core.ReadNetwork("model.onnx"); ``` 3. Instead of adding CPU device extensions to the plugin: ```cpp plugin.AddExtension(std::make_shared()); ``` add extensions to CPU device using the Core class: ```cpp core.AddExtension(std::make_shared(), "CPU"); ``` 4. Instead of setting configuration keys to a particular plugin, set (key, value) pairs via `InferenceEngine::Core::SetConfig` ```cpp core.SetConfig({{PluginConfigParams::KEY_CONFIG_FILE, FLAGS_c}}, "GPU"); ``` > **NOTE**: If `deviceName` is omitted as the last argument, configuration is set for all Inference Engine devices. 5. Migrate from loading the network to a particular plugin: ```cpp auto execNetwork = plugin.LoadNetwork(network, { }); ``` to `InferenceEngine::Core::LoadNetwork` to a particular device: ```cpp auto execNetwork = core.LoadNetwork(network, deviceName, { }); ``` After you have an instance of `InferenceEngine::ExecutableNetwork`, all other steps are as usual.