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openvino/inference-engine/include/builders/ie_prior_box_clustered_layer.hpp
Alexey Suhov 9de27f16bc Publishing R5 content (#72)
* Publishing R5 content

* Updated ade revision

* updated readme

* add possibility to build CPU plugin with Intel MKL package
2019-01-21 21:31:31 +03:00

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4.7 KiB
C++

// Copyright (C) 2018 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
//
#pragma once
#include <builders/ie_layer_fragment.hpp>
#include <ie_inetwork.hpp>
#include <string>
#include <vector>
namespace InferenceEngine {
namespace Builder {
/**
* @brief The class represents a builder for PriorBoxClustered layer
*/
class INFERENCE_ENGINE_API_CLASS(PriorBoxClusteredLayer): public LayerFragment {
public:
/**
* @brief The constructor creates a builder with the name
* @param name Layer name
*/
explicit PriorBoxClusteredLayer(const std::string& name = "");
/**
* @brief The constructor creates a builder from generic builder
* @param genLayer generic builder
*/
explicit PriorBoxClusteredLayer(Layer& genLayer);
/**
* @brief Sets the name for the layer
* @param name Layer name
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setName(const std::string& name);
/**
* @brief Returns output port
* @return Output port
*/
const Port& getOutputPort() const;
/**
* @brief Sets output port
* @param port Output port
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setOutputPort(const Port& port);
/**
* @brief Returns input ports
* @return Vector of input ports
*/
const std::vector<Port>& getInputPorts() const;
/**
* @brief Sets input ports
* @param port Vector of input ports
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setInputPorts(const std::vector<Port>& port);
/**
* @brief Returns height and width of input image
* @return input image sizes
*/
const std::vector<float> getImgSizes() const;
/**
* @brief Sets height and width sizes
* @param sizes Height and width sizes
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setImgSizes(const std::vector<float> sizes);
/**
* @brief returns distances between (height and width) box centers
* @return distances
*/
const std::vector<float> getSteps() const;
/**
* @brief Sets distances between box centers for height and width
* @param steps Distances between box centers
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setSteps(const std::vector<float> steps);
/**
* @brief returns a distance between box centers
* @return distance
*/
float getStep() const;
/**
* @brief Sets a distance between box centers
* @param steps A distance between box centers
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setStep(float step);
/**
* @brief Returns shift of box respectively to top left corner
* @return Shift
*/
float getOffset() const;
/**
* @brief Sets shift of box respectively to top left corner
* @param offset Shift
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setOffset(float offset);
/**
* @brief Returns a variance of adjusting bounding boxes
* @return Variance
*/
float getVariance() const;
/**
* @brief Sets a variance of adjusting bounding boxes
* @param variance Variance
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setVariance(float variance);
/**
* @brief Returns desired boxes width in pixels
* @return width of desired boxes
*/
float getWidth() const;
/**
* @brief Sets desired boxes width in pixels
* @param width Width of desired boxes
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setWidth(float width);
/**
* @brief Returns desired boxes height in pixels
* @return height of desired boxes
*/
float getHeight() const;
/**
* @brief Sets desired boxes height in pixels
* @param height Height of desired boxes
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setHeight(float height);
/**
* @brief Returns clip flag
* @return true if each value in the output blob is within [0,1]
*/
bool getClip() const;
/**
* @brief sets clip flag
* @param flag true if each value in the output blob is within [0,1]
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setClip(bool flag);
/**
* @brief Returns flip flag
* @return list of boxes is augmented with the flipped ones if true
*/
bool getFlip() const;
/**
* @brief Sets flip flag
* @param flag true if list of boxes is augmented with the flipped ones
* @return reference to layer builder
*/
PriorBoxClusteredLayer& setFlip(bool flag);
};
} // namespace Builder
} // namespace InferenceEngine