(lazy loading) using the require.js. This allows us to load the
javascript required for any node, only when it was loaded in the browser
tree. Also, introduced the mechanism to show/edit/create of any node in
a tab panel (wcDocker.Panel).
PostgreSQL node(s).
Browser Tree Node (PostgreSQL object) requires more than just CRUD.
i.e.
- CRUD (Create, Read, Update & Delete)
- Reversed Engineered SQL for the object
- Modified Query in edit mode
i.e. ALTER TABLE ...
- Statistics
- List of dependents
- List of dependencies
- Children node list
This class can be inherited to achieve the different routes for each of
the object types/collections.
OPERATION | URL | Method
---------------+------------------------+--------
List | /obj/[Parent URL]/ | GET
Properties | /obj/[Parent URL]/id | GET
Create | /obj/[Parent URL]/ | POST
Delete | /obj/[Parent URL]/id | DELETE
Update | /obj/[Parent URL]/id | PUT
SQL (Reversed | /sql/[Parent URL]/id | GET
Engineering) |
SQL (Modified | /sql/[Parent URL]/id | POST
Properties) |
Statistics | /stats/[Parent URL]/id | GET
Dependencies | /deps/[Parent URL]/id | GET
Dependents | /deps/[Parent URL]/id | POST
Children Nodes | /nodes/[Parent URL]/id | GET
NOTE:
Parent URL can be seen as the path to identify the particular node.
i.e.
In order to identify the TABLE object, we requires information
about the server -> database -> schema objects.
Hence, the Parent URL for the TABLE object will be something like
this as below:
<int:sid>/<str:database>/<str:schema>
Inherited a new classes ServerGroupView and ServerView, which are
inherited from the NodeView for the implementation of above operations.
submodules inherited from the PgAdminModule instead of regular
Blueprint. This allows us to load the module automatically from the
under the pgadmin directory, and will work to extend the pgAdmin
extension module.
PgAdminModule is inherited from the Blueprint, and bring several
methods:
- get_own_stylesheets, which returns the stylesheets used by the module
(excluding its submodules stylesheets)
- get_own_javascripts
- menu_items, which returns a dictionray mapping the old hook names
(context_items etc) to a list of MenuItem instances
For more specialized modules (as for now, any module that should be part
of the browser tree construction), one can define an abstract base class
defining additional methods.
For example, the BrowserPluginModule abstract base class defines the
following methods:
- jssnippets
- csssnipeets
- node_type
- get_nodes
The File menu now includes a "Create" submenu, and Delete/Rename
options. Nodes can offer Delete/Rename functionality, and the
options on the menu are automatically enabled/disabled based on
the selected node. Each node can also offer Create functionality,
and specify a list of node types (including itself) from which the
option should be made available. The menu is dynamically generated
based on the selected node.
The Context menu on the treeview works in a similar way, except that
nodes can offer any context menu items (we don't allow this on the
top menu, as that should stay consistent to avoid user confusion).
This allows us to update the configuration database schema as needed,
and use the setup script to update it to the current version.
NOTE: Existing databases will need to be recreated once following
this commit. It doesn't seem worth handling the "upgrade from v0"
case when I'm probably the only active developer right now.
This commit adds the following:
- Storage of server groups in the configuration database
- Creation of a default server group on in the database
- A mechanism for plugging in treeview node types
- A node type for server groups with:
- Treeview display
- Custom per-node javascript implementing a menu option/dialogue to add new groups
- Custom per-node CSS to style the treeview node
- JSON formatted data in response to AJAX requests, including:
- Success/failure indication
- Error message
- Extra info (e.g. stack trace)
- The original request data
- Additional return data, e.g. node ID and label etc.
Still needs some work to:
- Minimise AJAX calls by writing multiple settings at once.
- Move the settings storage/retrieval JS code into a global file
- Avoid using synchronous AJAX calls in the main thread
This adds bootstrap-dialog to help with creation of nice dialogs,
and adds the ability for modules to render Javascript into the
browser, and specify onclick handlers in the menu system.
Also add a basic About dialog, using the new infrastructure and
showing some useful info about the application.
Modules may now include functions that return lists of menu items
that will be included on the main browser window menu. While we're
at it, move the test views into a separate module.
This uses a single default user in the config database, which is
auto-logged into the app when SERVER_MODE = False. In this mode we
also hide/remove user-related functions in the UI.
A user authentication module based on flask-security is added, which
allows users to login and change/recover passwords etc. Custom templates
are included for the user/password UIs.
A new setup script will initialise the user (and later settings) DB,
adding the first user and granting them an Administrator role.
A redirects blueprint module is added to handle simple URL redirects.
A browser module is added and currently renders a skeleton page with
a menu bar, gravatar and jumbotron.
NOTE FOR LATER: Currently this code might make the nice basis for any
web app that needs user management and plugins. Hmmm....