Language: Cpp # Unindent access modifiers after regular indenting AccessModifierOffset: -8 AlignAfterOpenBracket: DontAlign AllowShortEnumsOnASingleLine: false ColumnLimit: 100 EmptyLineAfterAccessModifier: Never EmptyLineBeforeAccessModifier: Never IndentAccessModifiers: false IndentPPDirectives: BeforeHash IndentWrappedFunctionNames: true PointerAlignment: Right SortIncludes: Never # src/plugins/Nvidia.cpp breaks with this on SpaceAfterCStyleCast: true # 8 column tabs IndentWidth: 8 TabWidth: 8 UseTab: Always