Files
tuxclocker/gputypes.h
2019-05-10 16:51:38 +03:00

309 lines
8.8 KiB
C++

#ifndef GPUTYPES_H
#define GPUTYPES_H
#include <QObject>
#include <QVector>
#include <QDebug>
#include <QDir>
#include <QtX11Extras/QX11Info>
#include <QProcess>
#include <QSlider>
#include <QSpinBox>
#include <QLabel>
#include <QComboBox>
#ifdef NVIDIA
#include "nvml.h"
#endif
#ifdef AMD
#include <sys/ioctl.h>
#include <fcntl.h>
#include <libdrm/amdgpu_drm.h>
#include <libdrm/amdgpu.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <QRegularExpressionMatchIterator>
#endif
class gputypes : public QObject
{
Q_OBJECT
public:
gputypes();
enum Type{NV, AMDGPU};
struct GPU
{
// UI variables
int powerLimSliderMin;
int powerLimSliderMax;
int memClkSliderMin;
int memClkSliderMax;
int coreClkSliderMin;
int coreClkSliderMax;
int voltageSliderMax;
int voltageSliderMin;
int voltageSliderCur;
int powerLimSliderCur;
int memClkSliderCur;
int coreClkSliderCur;
QString displayName;
double displayTemp;
double displayPowerDraw;
double displayCoreFreq;
double displayMemFreq;
double displayCoreUtil;
double displayMemUtil;
double displayVoltage;
double displayFanSpeed;
int gputype;
char *name;
char *uuid;
bool overVoltAvailable = false;
bool overClockAvailable = false;
bool memOverClockAvailable = false;
bool powerLimitAvailable = false;
QString pci_id;
bool voltageReadable = false;
bool coreClkReadable = false;
bool memClkReadable = false;
bool powerDrawReadable = false;
bool coreUtilReadable = false;
bool memUtilReadable = false;
bool manualFanCtrlAvailable = false;
int fanControlMode;
int maxVoltageOffset;
int minVoltageOffset;
int minCoreClkOffset;
int maxCoreClkOffset;
int minMemClkOffset;
int maxMemClkOffset;
uint maxCoreClk;
uint maxMemClk;
int voltageOffset;
int coreClkOffset;
int memClkOffset;
int coreFreq;
int memFreq;
int temp;
int voltage;
int fanSpeed;
int fanPwm;
double powerDraw;
uint coreUtil;
uint memUtil;
uint minPowerLim;
uint maxPowerLim;
uint powerLim;
int totalVRAM;
int usedVRAM;
#ifdef AMD
// AMD only:
// GPU index in the filesystem eg. 0 in card0
int fsindex;
// name of the folder in /sys/class/drm/card(n)/device/hwmon
QString hwmonpath;
amdgpu_device_handle *dev;
// Pstate vectors
QVector <int> memvolts, corevolts, memclocks, coreclocks;
int maxVoltageLimit;
int minVoltageLimit;
int maxCoreClkLimit;
int minCoreClkLimit;
int maxMemClkLimit;
int minMemClkLimit;
#endif
};
QVector <GPU> GPUList;
int gpuCount = 0;
// Pointers for modifying the ui main view
QSlider *voltageSlider;
QSlider *coreClockSlider;
QSlider *fanSlider;
QSlider *memClockSlider;
QSlider *powerLimSlider;
QSlider *memVoltageSlider;
QSpinBox *voltageSpinBox;
QSpinBox *coreClockSpinBox;
QSpinBox *fanSpinBox;
QSpinBox *memClockSpinBox;
QSpinBox *powerLimSpinBox;
QSpinBox *memVoltageSpinBox;
QLabel *voltageLabel;
QLabel *coreClockLabel;
QLabel *fanLabel;
QLabel *memClockLabel;
QLabel *powerLimLabel;
QLabel *memVoltageLabel;
QComboBox *fanModeComboBox;
QTimer *fanUpdateTimer;
// Variables to check if a slider has been changed
int latestFanSlider;
int latestVoltageSlider;
int latestMemClkSlider;
int latestpowerLimSlider;
int latestCoreClkSlider;
int latestMemVoltageSlider;
// Fancurve vectors
QVector <int> xCurvePoints, yCurvePoints;
// Latest GPU index for the fancurve
int currentGPUIndex;
#ifdef NVIDIA
Display *dpy;
nvmlDevice_t *device;
#endif
virtual void calculateUIProperties(int GPUIndex) = 0;
virtual void calculateDisplayValues(int GPUIndex) = 0;
virtual QString applySettings(int GPUIndex) = 0;
virtual bool setupGPU() = 0;
virtual bool setupGPUSecondary(int GPUIndex) = 0;
virtual void queryGPUCount() = 0;
virtual void queryGPUNames() = 0;
virtual void queryGPUUIDs() = 0;
virtual void queryGPUFeatures() = 0;
virtual void queryGPUVoltage(int GPUIndex) = 0;
virtual void queryGPUTemp(int GPUIndex) = 0;
virtual void queryGPUFrequencies(int GPUIndex) = 0;
virtual void queryGPUFanSpeed(int GPUIndex) = 0;
virtual void queryGPUUsedVRAM(int GPUIndex) = 0;
virtual void queryGPUFreqOffset(int GPUIndex) = 0;
virtual void queryGPUMemClkOffset(int GPUIndex) = 0;
virtual void queryGPUVoltageOffset(int GPUIndex) = 0;
virtual void queryGPUUtils(int GPUIndex) = 0;
virtual void queryGPUPowerDraw(int GPUIndex) = 0;
virtual void queryGPUPowerLimit(int GPUIndex) = 0;
virtual void queryGPUPowerLimitLimits(int GPUIndex) = 0;
virtual void queryGPUCurrentMaxClocks(int GPUIndex) = 0;
virtual void queryGPUPowerLimitAvailability(int GPUIndex) = 0;
virtual void queryGPUFanCtlMode(int GPUIndex) = 0;
virtual bool assignGPUFanSpeed(int GPUIndex, int targetValue) = 0;
virtual bool assignGPUFanCtlMode(int GPUIndex, bool targetStatus) = 0;
virtual bool assignGPUFreqOffset(int GPUIndex, int targetValue) = 0;
virtual bool assignGPUMemClockOffset(int GPUIndex, int targetValue) = 0;
virtual bool assignGPUVoltageOffset(int GPUIndex, int targetValue) = 0;
virtual bool assignGPUPowerLimit(int GPUIndex, uint targetValue) = 0;
virtual void tempUpdater() = 0;
// Return the desired fan percentage
int generateFanPoint(int temp, QVector <int> xPoints, QVector <int> yPoints);
protected:
~gputypes();
private:
};
#ifdef NVIDIA
class nvidia : public gputypes
{
Q_OBJECT
public:
nvidia();
signals:
public slots:
void calculateUIProperties();
void calculateDisplayValues(int GPUIndex) = 0;
QString applySettings(int GPUIndex);
bool setupGPU();
bool setupGPUSecondary(int GPUIndex);
void queryGPUCount();
void queryGPUNames();
void queryGPUUIDs();
void queryGPUFeatures();
void queryGPUVoltage(int GPUIndex);
void queryGPUTemp(int GPUIndex);
void queryGPUFrequencies(int GPUIndex);
void queryGPUFanSpeed(int GPUIndex);
void queryGPUUsedVRAM(int GPUIndex);
void queryGPUFreqOffset(int GPUIndex);
void queryGPUMemClkOffset(int GPUIndex);
void queryGPUVoltageOffset(int GPUIndex);
void queryGPUUtils(int GPUIndex);
void queryGPUPowerDraw(int GPUIndex);
void queryGPUPowerLimit(int GPUIndex);
void queryGPUPowerLimitLimits(int GPUIndex);
void queryGPUCurrentMaxClocks(int GPUIndex);
void queryGPUPowerLimitAvailability(int GPUIndex);
void queryGPUFanCtlMode(int GPUIndex) = 0;
bool assignGPUFanSpeed(int GPUIndex, int targetValue);
bool assignGPUFanCtlMode(int GPUIndex, bool manual);
bool assignGPUFreqOffset(int GPUIndex, int targetValue);
bool assignGPUMemClockOffset(int GPUIndex, int targetValue);
bool assignGPUVoltageOffset(int GPUIndex, int targetValue);
// NVML functions know the GPU index already based on the dev object passed in setupNVML()
bool assignGPUPowerLimit(uint targetValue);
void tempUpdater();
private slots:
};
#endif
#ifdef AMD
class amd : public gputypes
{
Q_OBJECT
public:
amd();
signals:
public slots:
void calculateUIProperties(int GPUIndex);
void calculateDisplayValues(int GPUIndex);
QString applySettings(int GPUIndex);
bool setupGPU();
bool setupGPUSecondary(int GPUIndex);
void queryGPUCount();
void queryGPUNames();
void queryGPUUIDs();
void queryGPUFeatures();
void queryGPUVoltage(int GPUIndex);
void queryGPUTemp(int GPUIndex);
void queryGPUFrequencies(int GPUIndex);
void queryGPUFanSpeed(int GPUIndex);
void queryGPUUsedVRAM(int GPUIndex);
void queryGPUFreqOffset(int GPUIndex);
void queryGPUMemClkOffset(int GPUIndex);
void queryGPUVoltageOffset(int GPUIndex);
void queryGPUUtils(int GPUIndex);
void queryGPUPowerDraw(int GPUIndex);
void queryGPUPowerLimit(int GPUIndex);
void queryGPUPowerLimitLimits(int GPUIndex);
void queryGPUCurrentMaxClocks(int GPUIndex);
void queryGPUPowerLimitAvailability(int GPUIndex);
void queryGPUFanCtlMode(int GPUIndex);
bool assignGPUFanSpeed(int GPUIndex, int targetValue);
bool assignGPUFanCtlMode(int GPUIndex, bool manual);
bool assignGPUFreqOffset(int GPUIndex, int targetValue);
bool assignGPUMemClockOffset(int GPUIndex, int targetValue);
bool assignGPUVoltageOffset(int GPUIndex, int targetValue);
bool assignGPUPowerLimit(int GPUIndex, uint targetValue);
void queryPstates();
void tempUpdater();
private slots:
};
#endif
#endif // GPUTYPES_H