remove note referring to incrementing ports, since veilid-server does not do this anymore

This commit is contained in:
Adam Leskis 2024-06-06 10:25:56 +01:00
parent 5a1b72d218
commit 8ace86f815

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@ -114,8 +114,6 @@ sudo -u veilid veilid-server
> **note:** if you're interested in using a veilid-server node for local development, you're better off reading the [Developer Book](https://veilid.gitlab.io/developer-book/), though the implementation to enable local development using a veilid-server node is still forthcoming. > **note:** if you're interested in using a veilid-server node for local development, you're better off reading the [Developer Book](https://veilid.gitlab.io/developer-book/), though the implementation to enable local development using a veilid-server node is still forthcoming.
Veilid nodes need to be internet facing or behind a firewall that allows inbound connections via port 5150 for both TCP and UDP. This will allow veilid-server to access other nodes in the wider network since 5150 is the port that the process uses by default. Veilid nodes need to be internet facing or behind a firewall that allows inbound connections via port 5150 for both TCP and UDP. This will allow veilid-server to access other nodes in the wider network since 5150 is the port that the process uses by default. If the port is not available, veilid-server will wait for it to become available.
If something is already using port 5150, then veilid will attempt the next port up (ie, 5151). Veilid-server typically only has a single instance running on a machine. However, machines can run several different processes which include veilid-core. These additional processes will try to use ports 5151, 5152, and so on. In the event the listening port is not opened in the firewall, an application may still operate, though in a fairly degraded mode that relies on another node to relay incoming RPC messages to them.
In the event the listening port is not opened in the firewall, an application will still operate, though in a fairly degraded mode that relies on another node to relay incoming RPC messages to them.