Files
veilid/veilid-flutter/pubspec.yaml
T

111 lines
3.2 KiB
YAML

# --- Bumpversion match - do not reorder
name: veilid
version: 0.5.7
# ---
description: Veilid Framework
homepage: https://veilid.com
publish_to: "none" # Remove this line if you wish to publish to pub.dev
environment:
sdk: ">=3.10.0 <4.0.0"
flutter: ">=3.47.1"
# Members resolve against this package's .dart_tool, so the build hook keeps one rust output tree
workspace:
- example
- packages/veilid_test
- packages/veilid_integration_test
# Flutter reads hook user-defines from the workspace root pubspec, so they live here for every member.
# Uncomment for deadlock detection; off by default because the per-lock-acquire overhead
# inflates latency on the throughput-heavy integration tests.
# hooks:
# user_defines:
# veilid:
# features:
# - debug-locks
dependencies:
# hook/build.dart compiles veilid-flutter/rust and delivers it as a code asset
code_assets: ^1.2.1
hooks: ^2.2.0
native_toolchain_rust: ^1.0.6
change_case: ^2.2.0
charcode: ^1.4.0
equatable: ^2.1.0
ffi: ^2.2.0
fixnum: ^1.1.1
flutter:
sdk: flutter
flutter_web_plugins:
sdk: flutter
freezed_annotation: ^3.1.0
meta: ^1.17.0
json_annotation: ^4.12.0
path: ^1.9.1
path_provider: ^2.1.6
web: ^1.1.1
dev_dependencies:
build_runner: ^2.15.0
flutter_test:
sdk: flutter
flutter_lints: ^6.0.0
freezed: ^3.2.5
json_serializable: ^6.13.0
test: ^1.31.0
# The following section is specific to Flutter.
flutter:
# This section identifies this Flutter project as a plugin project.
# The 'pluginClass' and Android 'package' identifiers should not ordinarily
# be modified. They are used by the tooling to maintain consistency when
# adding or updating assets for this project.
plugin:
platforms:
android:
package: com.veilid.veilid
pluginClass: VeilidPlugin
ios:
pluginClass: VeilidPlugin
linux:
pluginClass: VeilidPlugin
macos:
pluginClass: VeilidPlugin
windows:
pluginClass: VeilidPlugin
web:
pluginClass: VeilidPluginStubWeb
fileName: veilid_plugin_stub_web.dart
# To add assets to your plugin package, add an assets section, like this:
# assets:
# - assets/foo.wasm
# - images/a_dot_ham.jpeg
#
# For details regarding assets in packages, see
# https://flutter.dev/assets-and-images/#from-packages
#
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# To add custom fonts to your plugin package, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts in packages, see
# https://flutter.dev/custom-fonts/#from-packages