libvirt/qemud/qemud.h
Daniel P. Berrange 081c6330b1 Decode incoming request header before invoking dispatch code
Separate the decoding of incoming request header out from the
dispatch code. This will allow later code to making dispatcher
routing decisions based on the header field data.

* qemud/dispatch.c, qemud/dispatch.h: Add remoteDecodeClientMessageHeader
  API for decoding the header of a client message. Update the
  remoteDispatchClientRequest method to assume a pre-decoded
  header.
* qemud/qemud.h: Include a 'remote_message_header' field in
  'struct qemud_client_message' for pre-decoded header data
* qemud/qemud.c: Decode the incoming client message header before
  invoking remoteDispatchClientRequest
2009-07-16 16:09:47 +01:00

225 lines
5.3 KiB
C

/*
* qemud.h: daemon data structure definitions
*
* Copyright (C) 2006-2009 Red Hat, Inc.
* Copyright (C) 2006 Daniel P. Berrange
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Daniel P. Berrange <berrange@redhat.com>
*/
#ifndef QEMUD_INTERNAL_H__
#define QEMUD_INTERNAL_H__
#include <config.h>
#include <gnutls/gnutls.h>
#include <gnutls/x509.h>
#include "gnutls_1_0_compat.h"
#if HAVE_SASL
#include <sasl/sasl.h>
#endif
#ifdef HAVE_POLKIT
#include <dbus/dbus.h>
#endif
#ifdef HAVE_SYS_SYSLIMITS_H
#include <sys/syslimits.h>
#endif
#include <rpc/types.h>
#include <rpc/xdr.h>
#include "remote_protocol.h"
#include "logging.h"
#include "threads.h"
#ifdef __GNUC__
#ifdef HAVE_ANSIDECL_H
#include <ansidecl.h>
#endif
#ifndef ATTRIBUTE_UNUSED
#define ATTRIBUTE_UNUSED __attribute__((__unused__))
#endif
#ifndef ATTRIBUTE_FORMAT
#define ATTRIBUTE_FORMAT(args...) __attribute__((__format__ (args)))
#endif
#else
#define ATTRIBUTE_UNUSED
#define ATTRIBUTE_FORMAT(...)
#endif
#define qemudDebug DEBUG
/* Whether we're passing reads & writes through a sasl SSF */
enum qemud_sasl_ssf {
QEMUD_SASL_SSF_NONE = 0,
QEMUD_SASL_SSF_READ = 1,
QEMUD_SASL_SSF_WRITE = 2,
};
enum qemud_sock_type {
QEMUD_SOCK_TYPE_UNIX = 0,
QEMUD_SOCK_TYPE_TCP = 1,
QEMUD_SOCK_TYPE_TLS = 2,
};
struct qemud_client_message {
char buffer [REMOTE_MESSAGE_MAX + REMOTE_MESSAGE_HEADER_XDR_LEN];
unsigned int bufferLength;
unsigned int bufferOffset;
int async : 1;
remote_message_header hdr;
struct qemud_client_message *next;
};
/* Stores the per-client connection state */
struct qemud_client {
virMutex lock;
int magic;
int fd;
int watch;
int readonly:1;
int closing:1;
struct sockaddr_storage addr;
socklen_t addrlen;
int type; /* qemud_sock_type */
gnutls_session_t tlssession;
int auth;
int handshake : 1; /* If we're in progress for TLS handshake */
#if HAVE_SASL
sasl_conn_t *saslconn;
int saslSSF;
const char *saslDecoded;
unsigned int saslDecodedLength;
unsigned int saslDecodedOffset;
const char *saslEncoded;
unsigned int saslEncodedLength;
unsigned int saslEncodedOffset;
char *saslUsername;
#endif
/* Count of meages in 'dx' or 'tx' queue
* ie RPC calls in progress. Does not count
* async events which are not used for
* throttling calculations */
int nrequests;
/* Zero or one messages being received. Zero if
* nrequests >= max_clients and throttling */
struct qemud_client_message *rx;
/* Zero or many messages waiting for a worker
* to process them */
struct qemud_client_message *dx;
/* Zero or many messages waiting for transmit
* back to client, including async events */
struct qemud_client_message *tx;
/* This is only valid if a remote open call has been made on this
* connection, otherwise it will be NULL. Also if remote close is
* called, it will be set back to NULL if that succeeds.
*/
virConnectPtr conn;
int refs;
/* back-pointer to our server */
struct qemud_server *server;
};
#define QEMUD_CLIENT_MAGIC 0x7788aaee
struct qemud_socket {
int fd;
int watch;
int readonly;
int type; /* qemud_sock_type */
int auth;
int port;
struct qemud_socket *next;
};
struct qemud_worker {
pthread_t thread;
int hasThread :1;
int processingCall :1;
int quitRequest : 1;
/* back-pointer to our server */
struct qemud_server *server;
};
/* Main server state */
struct qemud_server {
virMutex lock;
virCond job;
int privileged;
int nworkers;
int nactiveworkers;
struct qemud_worker *workers;
int nsockets;
struct qemud_socket *sockets;
int nclients;
struct qemud_client **clients;
int sigread;
char *logDir;
unsigned int shutdown : 1;
#ifdef HAVE_AVAHI
struct libvirtd_mdns *mdns;
#endif
#if HAVE_SASL
char **saslUsernameWhitelist;
#endif
#if HAVE_POLKIT
DBusConnection *sysbus;
#endif
};
void qemudLog(int priority, const char *fmt, ...)
ATTRIBUTE_FORMAT(printf,2,3);
int qemudRegisterClientEvent(struct qemud_server *server,
struct qemud_client *client,
int update);
void qemudDispatchClientFailure(struct qemud_client *client);
void
qemudClientMessageQueuePush(struct qemud_client_message **queue,
struct qemud_client_message *msg);
struct qemud_client_message *
qemudClientMessageQueueServe(struct qemud_client_message **queue);
#if HAVE_POLKIT
int qemudGetSocketIdentity(int fd, uid_t *uid, pid_t *pid);
#endif
#endif