mirror of
https://github.com/memtest86plus/memtest86plus.git
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2e048a7c61
* Add preliminary support for TTY Serial/UART (#15) * Use shadow_buffer instead of VGA buffer to get a framebuffer-agnostic TTY supprot * Added menu browsing & inputs from Serial TTY (#15) * Add fix for degree symbol on TTY. Correct serial.c & serial.h file created with CRLF (#15) * Move tty_error_redraw() to insure correct redraw when a error occurs * Many reindent / cleanup * Various optimization from @martinwhitaker comments
113 lines
2.5 KiB
C
113 lines
2.5 KiB
C
// SPDX-License-Identifier: GPL-2.0
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#ifndef SCREEN_H
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#define SCREEN_H
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/**
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* \file
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*
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* Provides the display interface. It provides an 80x25 VGA-compatible text
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* display.
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*
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*//*
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* Copyright (C) 2020-2022 Martin Whitaker.
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*/
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#include <stdint.h>
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/**
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* Screen size definitions. The screen size cannot be changed.
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*/
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#define SCREEN_WIDTH 80
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#define SCREEN_HEIGHT 25
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typedef union {
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struct {
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uint8_t ch;
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uint8_t attr;
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};
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struct {
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uint16_t value;
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};
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} vga_char_t;
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typedef vga_char_t vga_buffer_t[SCREEN_HEIGHT][SCREEN_WIDTH];
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/**
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* Colours that can be used for the foreground or background.
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*/
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typedef enum {
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BLACK = 0,
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BLUE = 1,
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GREEN = 2,
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CYAN = 3,
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RED = 4,
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MAUVE = 5,
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YELLOW = 6,
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WHITE = 7
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} screen_colour_t;
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/**
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* BIOS/UEFI(GOP) agnostic framebuffer copy
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*/
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extern vga_buffer_t shadow_buffer;
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/**
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* Modifier that can be added to any foreground colour.
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* Has no effect on background colours.
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*/
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#define BOLD 8
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/**
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* Initialise the display interface.
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*/
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void screen_init(void);
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/**
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* Set the foreground colour used for subsequent drawing operations.
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*/
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void set_foreground_colour(screen_colour_t colour);
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/**
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* Set the background colour used for subsequent drawing operations.
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*/
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void set_background_colour(screen_colour_t colour);
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/**
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* Clear the whole screen, using the current background colour.
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*/
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void clear_screen(void);
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/**
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* Clear the specified region of the screen, using the current background
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* colour.
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*/
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void clear_screen_region(int start_row, int start_col, int end_row, int end_col);
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/**
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* Move the contents of the specified region of the screen up one row,
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* discarding the top row, and clearing the bottom row, using the current
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* background colour.
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*/
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void scroll_screen_region(int start_row, int start_col, int end_row, int end_col);
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/**
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* Copy the contents of the specified region of the screen into the supplied
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* buffer.
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*/
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void save_screen_region(int start_row, int start_col, int end_row, int end_col, uint16_t buffer[]);
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/**
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* Restore the specified region of the screen from the supplied buffer.
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* This restores both text and colours.
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*/
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void restore_screen_region(int start_row, int start_col, int end_row, int end_col, const uint16_t buffer[]);
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/**
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* Write the supplied character to the specified screen location, using the
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* current foreground colour. Has no effect if the location is outside the
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* screen.
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*/
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void print_char(int row, int col, char ch);
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#endif // SCREEN_H
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