Fixed: Spread refinement more to avoid nasty cases
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@ -1207,7 +1207,7 @@ bool SIMinput::refine (const LR::RefineData& prm,
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for (int edgeNode : bndry1[edge1d])
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for (int edgeNode : bndry1[edge1d])
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if (edgeNode-1 == j)
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if (edgeNode-1 == j)
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{
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{
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IntVec secondary = lr->getOverlappingNodes(j, edge1d/2+1);
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IntVec secondary = lr->getOverlappingNodes(j);
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refineIndices[i].insert(secondary.begin(),secondary.end());
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refineIndices[i].insert(secondary.begin(),secondary.end());
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done_with_this_node = true;
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done_with_this_node = true;
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break;
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break;
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