Fixed: Spread refinement more to avoid nasty cases
This commit is contained in:
parent
8ba37f8cb7
commit
e69c100b17
@ -1207,7 +1207,7 @@ bool SIMinput::refine (const LR::RefineData& prm,
|
||||
for (int edgeNode : bndry1[edge1d])
|
||||
if (edgeNode-1 == j)
|
||||
{
|
||||
IntVec secondary = lr->getOverlappingNodes(j, edge1d/2+1);
|
||||
IntVec secondary = lr->getOverlappingNodes(j);
|
||||
refineIndices[i].insert(secondary.begin(),secondary.end());
|
||||
done_with_this_node = true;
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user