this is a wrapper for SIMxD which equips it with the ability to constrain a dof on a patch / face / edge / vertex to the same dof in a given vertex. useful for applying rigid body motion to parts of a model.
14 lines
340 B
XML
14 lines
340 B
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<simulation>
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<geometry>
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<refine patch="1" u="7" v="7"/>
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<topologysets>
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<set name="V2" type="vertex">
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<item patch="1">2</item>
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</set>
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</topologysets>
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</geometry>
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<constraintovertex set="V2" patch="1" vertex="1" comp="1" basis="1"/>
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</simulation>
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