Refactoring lbpm_uCT_pp.cpp
This commit is contained in:
395
analysis/uCT.cpp
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395
analysis/uCT.cpp
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#include "analysis/uCT.h"
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#include "analysis/analysis.h"
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#include "analysis/eikonal.h"
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#include "analysis/filters.h"
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#include "analysis/uCT.h"
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#include "common/imfilter.h"
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template<class T>
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inline int sign( T x )
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{
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if ( x==0 )
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return 0;
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return x>0 ? 1:-1;
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}
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inline float trilinear( float dx, float dy, float dz, float f1, float f2,
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float f3, float f4, float f5, float f6, float f7, float f8 )
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{
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double f, dx2, dy2, dz2, h0, h1;
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dx2 = 1.0 - dx;
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dy2 = 1.0 - dy;
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dz2 = 1.0 - dz;
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h0 = ( dx * f2 + dx2 * f1 ) * dy2 + ( dx * f4 + dx2 * f3 ) * dy;
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h1 = ( dx * f6 + dx2 * f5 ) * dy2 + ( dx * f8 + dx2 * f7 ) * dy;
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f = h0 * dz2 + h1 * dz;
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return ( f );
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}
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void InterpolateMesh( const Array<float> &Coarse, Array<float> &Fine )
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{
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PROFILE_START("InterpolateMesh");
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// Interpolate values from a Coarse mesh to a fine one
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// This routine assumes cell-centered meshes with 1 ghost cell
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// Fine mesh
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int Nx = int(Fine.size(0))-2;
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int Ny = int(Fine.size(1))-2;
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int Nz = int(Fine.size(2))-2;
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// Coarse mesh
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int nx = int(Coarse.size(0))-2;
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int ny = int(Coarse.size(1))-2;
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int nz = int(Coarse.size(2))-2;
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// compute the stride
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int hx = Nx/nx;
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int hy = Ny/ny;
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int hz = Nz/nz;
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ASSERT(nx*hx==Nx);
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ASSERT(ny*hy==Ny);
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ASSERT(nz*hz==Nz);
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// value to map distance between meshes (since distance is in voxels)
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// usually hx=hy=hz (or something very close)
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// the mapping is not exact
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// however, it's assumed the coarse solution will be refined
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// a good guess is the goal here!
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float mapvalue = sqrt(hx*hx+hy*hy+hz*hz);
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// Interpolate to the fine mesh
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for (int k=-1; k<Nz+1; k++){
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int k0 = floor((k-0.5*hz)/hz);
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int k1 = k0+1;
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int k2 = k0+2;
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float dz = ( (k+0.5) - (k0+0.5)*hz ) / hz;
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ASSERT(k0>=-1&&k0<nz+1&&dz>=0&&dz<=1);
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for (int j=-1; j<Ny+1; j++){
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int j0 = floor((j-0.5*hy)/hy);
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int j1 = j0+1;
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int j2 = j0+2;
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float dy = ( (j+0.5) - (j0+0.5)*hy ) / hy;
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ASSERT(j0>=-1&&j0<ny+1&&dy>=0&&dy<=1);
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for (int i=-1; i<Nx+1; i++){
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int i0 = floor((i-0.5*hx)/hx);
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int i1 = i0+1;
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int i2 = i0+2;
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float dx = ( (i+0.5) - (i0+0.5)*hx ) / hx;
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ASSERT(i0>=-1&&i0<nx+1&&dx>=0&&dx<=1);
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float val = trilinear( dx, dy, dz,
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Coarse(i1,j1,k1), Coarse(i2,j1,k1), Coarse(i1,j2,k1), Coarse(i2,j2,k1),
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Coarse(i1,j1,k2), Coarse(i2,j1,k2), Coarse(i1,j2,k2), Coarse(i2,j2,k2) );
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Fine(i+1,j+1,k+1) = mapvalue*val;
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}
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}
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}
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PROFILE_STOP("InterpolateMesh");
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}
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// Smooth the data using the distance
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void smooth( const Array<float>& VOL, const Array<float>& Dist, float sigma, Array<float>& MultiScaleSmooth, fillHalo<float>& fillFloat )
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{
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for (size_t i=0; i<VOL.length(); i++) {
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// use exponential weight based on the distance
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float dst = Dist(i);
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float tmp = exp(-(dst*dst)/(sigma*sigma));
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float value = dst>0 ? -1:1;
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MultiScaleSmooth(i) = tmp*VOL(i) + (1-tmp)*value;
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}
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fillFloat.fill(MultiScaleSmooth);
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}
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// Segment the data
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void segment( const Array<float>& data, Array<char>& ID, float tol )
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{
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ASSERT(data.size()==ID.size());
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for (size_t i=0; i<data.length(); i++) {
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if ( data(i) > tol )
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ID(i) = 0;
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else
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ID(i) = 1;
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}
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}
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// Remove disconnected phases
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void removeDisconnected( Array<char>& ID, const Domain& Dm )
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{
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// Run blob identification to remove disconnected volumes
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BlobIDArray GlobalBlobID;
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DoubleArray SignDist(ID.size());
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DoubleArray Phase(ID.size());
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for (size_t i=0; i<ID.length(); i++) {
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SignDist(i) = (2*ID(i)-1);
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Phase(i) = 1;
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}
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ComputeGlobalBlobIDs( ID.size(0)-2, ID.size(1)-2, ID.size(2)-2,
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Dm.rank_info, Phase, SignDist, 0, 0, GlobalBlobID, Dm.Comm );
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for (size_t i=0; i<ID.length(); i++) {
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if ( GlobalBlobID(i) > 0 )
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ID(i) = 0;
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ID(i) = GlobalBlobID(i);
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}
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}
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// Solve a level (without any coarse level information)
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void solve( const Array<float>& VOL, Array<float>& Mean, Array<char>& ID,
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Array<float>& Dist, Array<float>& MultiScaleSmooth, Array<float>& NonLocalMean,
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fillHalo<float>& fillFloat, const Domain& Dm, int nprocx )
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{
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PROFILE_SCOPED(timer,"solve");
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// Compute the median filter on the sparse array
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Med3D( VOL, Mean );
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fillFloat.fill( Mean );
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segment( Mean, ID, 0.01 );
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// Compute the distance using the segmented volume
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Eikonal3D( Dist, ID, Dm, ID.size(0)*nprocx );
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fillFloat.fill(Dist);
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smooth( VOL, Dist, 2.0, MultiScaleSmooth, fillFloat );
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// Compute non-local mean
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int depth = 5;
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float sigsq=0.1;
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int nlm_count = NLM3D( MultiScaleSmooth, Mean, Dist, NonLocalMean, depth, sigsq);
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fillFloat.fill(NonLocalMean);
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}
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// Refine a solution from a coarse grid to a fine grid
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void refine( const Array<float>& Dist_coarse,
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const Array<float>& VOL, Array<float>& Mean, Array<char>& ID,
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Array<float>& Dist, Array<float>& MultiScaleSmooth, Array<float>& NonLocalMean,
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fillHalo<float>& fillFloat, const Domain& Dm, int nprocx, int level )
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{
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PROFILE_SCOPED(timer,"refine");
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int ratio[3] = { int(Dist.size(0)/Dist_coarse.size(0)),
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int(Dist.size(1)/Dist_coarse.size(1)),
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int(Dist.size(2)/Dist_coarse.size(2)) };
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// Interpolate the distance from the coarse to fine grid
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InterpolateMesh( Dist_coarse, Dist );
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// Compute the median filter on the array and segment
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Med3D( VOL, Mean );
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fillFloat.fill( Mean );
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segment( Mean, ID, 0.01 );
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// If the ID has the wrong distance, set the distance to 0 and run a simple filter to set neighbors to 0
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for (size_t i=0; i<ID.length(); i++) {
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char id = Dist(i)>0 ? 1:0;
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if ( id != ID(i) )
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Dist(i) = 0;
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}
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fillFloat.fill( Dist );
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std::function<float(int,const float*)> filter_1D = []( int N, const float* data )
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{
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bool zero = data[0]==0 || data[2]==0;
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return zero ? data[1]*1e-12 : data[1];
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};
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std::vector<imfilter::BC> BC(3,imfilter::BC::replicate);
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std::vector<std::function<float(int,const float*)>> filter_set(3,filter_1D);
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Dist = imfilter::imfilter_separable<float>( Dist, {1,1,1}, filter_set, BC );
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fillFloat.fill( Dist );
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// Smooth the volume data
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float lambda = 2*sqrt(double(ratio[0]*ratio[0]+ratio[1]*ratio[1]+ratio[2]*ratio[2]));
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smooth( VOL, Dist, lambda, MultiScaleSmooth, fillFloat );
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// Compute non-local mean
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int depth = 3;
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float sigsq = 0.1;
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int nlm_count = NLM3D( MultiScaleSmooth, Mean, Dist, NonLocalMean, depth, sigsq);
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fillFloat.fill(NonLocalMean);
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segment( NonLocalMean, ID, 0.001 );
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for (size_t i=0; i<ID.length(); i++) {
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char id = Dist(i)>0 ? 1:0;
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if ( id!=ID(i) || fabs(Dist(i))<1 )
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Dist(i) = 2.0*ID(i)-1.0;
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}
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// Remove disconnected domains
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//removeDisconnected( ID, Dm );
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// Compute the distance using the segmented volume
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if ( level > 0 ) {
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//Eikonal3D( Dist, ID, Dm, ID.size(0)*nprocx );
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//CalcDist3D( Dist, ID, Dm );
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CalcDistMultiLevel( Dist, ID, Dm );
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fillFloat.fill(Dist);
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}
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}
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// Remove regions that are likely noise by shrinking the volumes by dx,
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// removing all values that are more than dx+delta from the surface, and then
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// growing by dx+delta and intersecting with the original data
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void filter_final( Array<char>& ID, Array<float>& Dist,
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fillHalo<float>& fillFloat, const Domain& Dm,
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Array<float>& Mean, Array<float>& Dist1, Array<float>& Dist2 )
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{
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PROFILE_SCOPED(timer,"filter_final");
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int rank;
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MPI_Comm_rank(Dm.Comm,&rank);
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int Nx = Dm.Nx-2;
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int Ny = Dm.Ny-2;
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int Nz = Dm.Nz-2;
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// Calculate the distance
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CalcDistMultiLevel( Dist, ID, Dm );
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fillFloat.fill(Dist);
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// Compute the range to shrink the volume based on the L2 norm of the distance
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Array<float> Dist0(Nx,Ny,Nz);
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fillFloat.copy(Dist,Dist0);
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float tmp = 0;
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for (size_t i=0; i<Dist0.length(); i++)
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tmp += Dist0(i)*Dist0(i);
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tmp = sqrt( sumReduce(Dm.Comm,tmp) / sumReduce(Dm.Comm,(float)Dist0.length()) );
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const float dx1 = 0.3*tmp;
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const float dx2 = 1.05*dx1;
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if (rank==0)
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printf(" %0.1f %0.1f %0.1f\n",tmp,dx1,dx2);
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// Update the IDs/Distance removing regions that are < dx of the range
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Dist1 = Dist;
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Dist2 = Dist;
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Array<char> ID1 = ID;
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Array<char> ID2 = ID;
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for (size_t i=0; i<ID.length(); i++) {
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ID1(i) = Dist(i)<-dx1 ? 1:0;
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ID2(i) = Dist(i)> dx1 ? 1:0;
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}
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//Array<float> Dist1 = Dist;
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//Array<float> Dist2 = Dist;
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CalcDistMultiLevel( Dist1, ID1, Dm );
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CalcDistMultiLevel( Dist2, ID2, Dm );
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fillFloat.fill(Dist1);
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fillFloat.fill(Dist2);
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// Keep those regions that are within dx2 of the new volumes
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Mean = Dist;
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for (size_t i=0; i<ID.length(); i++) {
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if ( Dist1(i)+dx2>0 && ID(i)<=0 ) {
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Mean(i) = -1;
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} else if ( Dist2(i)+dx2>0 && ID(i)>0 ) {
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Mean(i) = 1;
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} else {
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Mean(i) = Dist(i)>0 ? 0.5:-0.5;
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}
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}
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// Find regions of uncertainty that are entirely contained within another region
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fillHalo<double> fillDouble(Dm.Comm,Dm.rank_info,Nx,Ny,Nz,1,1,1,0,1);
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fillHalo<BlobIDType> fillInt(Dm.Comm,Dm.rank_info,Nx,Ny,Nz,1,1,1,0,1);
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BlobIDArray GlobalBlobID;
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DoubleArray SignDist(ID.size());
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for (size_t i=0; i<ID.length(); i++)
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SignDist(i) = fabs(Mean(i))==1 ? -1:1;
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fillDouble.fill(SignDist);
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DoubleArray Phase(ID.size());
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Phase.fill(1);
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ComputeGlobalBlobIDs( Nx, Ny, Nz, Dm.rank_info, Phase, SignDist, 0, 0, GlobalBlobID, Dm.Comm );
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fillInt.fill(GlobalBlobID);
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int N_blobs = maxReduce(Dm.Comm,GlobalBlobID.max()+1);
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std::vector<float> mean(N_blobs,0);
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std::vector<int> count(N_blobs,0);
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for (int k=1; k<=Nz; k++) {
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for (int j=1; j<=Ny; j++) {
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for (int i=1; i<=Nx; i++) {
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int id = GlobalBlobID(i,j,k);
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if ( id >= 0 ) {
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if ( GlobalBlobID(i-1,j,k)<0 ) {
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mean[id] += Mean(i-1,j,k);
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count[id]++;
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}
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if ( GlobalBlobID(i+1,j,k)<0 ) {
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mean[id] += Mean(i+1,j,k);
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count[id]++;
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}
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if ( GlobalBlobID(i,j-1,k)<0 ) {
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mean[id] += Mean(i,j-1,k);
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count[id]++;
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}
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if ( GlobalBlobID(i,j+1,k)<0 ) {
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mean[id] += Mean(i,j+1,k);
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count[id]++;
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}
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if ( GlobalBlobID(i,j,k-1)<0 ) {
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mean[id] += Mean(i,j,k-1);
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count[id]++;
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}
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if ( GlobalBlobID(i,j,k+1)<0 ) {
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mean[id] += Mean(i,j,k+1);
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count[id]++;
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}
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}
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}
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}
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}
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mean = sumReduce(Dm.Comm,mean);
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count = sumReduce(Dm.Comm,count);
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for (size_t i=0; i<mean.size(); i++)
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mean[i] /= count[i];
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/*if (rank==0) {
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for (size_t i=0; i<mean.size(); i++)
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printf("%i %0.4f\n",i,mean[i]);
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}*/
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for (size_t i=0; i<Mean.length(); i++) {
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int id = GlobalBlobID(i);
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if ( id >= 0 ) {
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if ( fabs(mean[id]) > 0.95 ) {
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// Isolated domain surrounded by one domain
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GlobalBlobID(i) = -2;
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Mean(i) = sign(mean[id]);
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} else {
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// Boarder volume, set to liquid
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Mean(i) = 1;
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}
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}
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}
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// Perform the final segmentation and update the distance
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fillFloat.fill(Mean);
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segment( Mean, ID, 0.01 );
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CalcDistMultiLevel( Dist, ID, Dm );
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fillFloat.fill(Dist);
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}
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// Filter the original data
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void filter_src( const Domain& Dm, Array<float>& src )
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{
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PROFILE_START("Filter source data");
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int Nx = Dm.Nx-2;
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int Ny = Dm.Ny-2;
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int Nz = Dm.Nz-2;
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fillHalo<float> fillFloat(Dm.Comm,Dm.rank_info,Nx,Ny,Nz,1,1,1,0,1);
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// Perform a hot-spot filter on the data
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std::vector<imfilter::BC> BC = { imfilter::BC::replicate, imfilter::BC::replicate, imfilter::BC::replicate };
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std::function<float(const Array<float>&)> filter_3D = []( const Array<float>& data )
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{
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float min1 = std::min(data(0,1,1),data(2,1,1));
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float min2 = std::min(data(1,0,1),data(1,2,1));
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float min3 = std::min(data(1,1,0),data(1,1,2));
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float max1 = std::max(data(0,1,1),data(2,1,1));
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float max2 = std::max(data(1,0,1),data(1,2,1));
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float max3 = std::max(data(1,1,0),data(1,1,2));
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float min = std::min(min1,std::min(min2,min3));
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float max = std::max(max1,std::max(max2,max3));
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return std::max(std::min(data(1,1,1),max),min);
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};
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std::function<float(const Array<float>&)> filter_1D = []( const Array<float>& data )
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{
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float min = std::min(data(0),data(2));
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float max = std::max(data(0),data(2));
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return std::max(std::min(data(1),max),min);
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};
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//LOCVOL[0] = imfilter::imfilter<float>( LOCVOL[0], {1,1,1}, filter_3D, BC );
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std::vector<std::function<float(const Array<float>&)>> filter_set(3,filter_1D);
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src = imfilter::imfilter_separable<float>( src, {1,1,1}, filter_set, BC );
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fillFloat.fill( src );
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// Perform a gaussian filter on the data
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int Nh[3] = { 2, 2, 2 };
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float sigma[3] = { 1.0, 1.0, 1.0 };
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std::vector<Array<float>> H(3);
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H[0] = imfilter::create_filter<float>( { Nh[0] }, "gaussian", &sigma[0] );
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H[1] = imfilter::create_filter<float>( { Nh[1] }, "gaussian", &sigma[1] );
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H[2] = imfilter::create_filter<float>( { Nh[2] }, "gaussian", &sigma[2] );
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src = imfilter::imfilter_separable( src, H, BC );
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fillFloat.fill( src );
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PROFILE_STOP("Filter source data");
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}
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