Merge branch 'morphLBM' of github.com:JamesEMcClure/LBPM-WIA into morphLBM
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@@ -27,14 +27,15 @@ Color {
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Domain {
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nproc = 2, 2, 2 // Number of processors (Npx,Npy,Npz)
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n = 120, 120, 120 // Size of local domain (Nx,Ny,Nz)
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n = 256, 256, 256 // Size of local domain (Nx,Ny,Nz)
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N = 512, 512, 512
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nspheres = 1896 // Number of spheres (only needed if using a sphere packing)
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L = 1, 1, 1 // Length of domain (x,y,z)
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BC = 0 // Boundary condition type
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// BC = 0 for periodic BC
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// BC = 1 for pressure BC (applied in z direction)
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// BC = 4 for flux BC (applied in z direction
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Filename = "mineralmodel.raw" // name of raw binary file to read digital image from
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// Filename = "mineralmodel.raw" // name of raw binary file to read digital image from
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ReadType = "8bit"
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ReadValues = 0, 1, 2, 3, 4, 5, 6, 7, 8 // list of labels within the binary file (read)
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WriteValues = 1, -1, -2, -2, -3, -3, -4, -4, -4 // list of labels within the output files (write)
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