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@ -378,7 +378,7 @@ double DECL::EdgeAngle(int edge)
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double length = sqrt((W.x+V.x)*(W.x+V.x) + (W.y+V.y)*(W.y+V.y) + (W.z+V.z)*(W.z+V.z));
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if (length > hypotenuse){
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// concave
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angle = -angle;
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//angle = -angle;
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}
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if (edge < 0 ){
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// turn in outward normal at cube face is pi/2 from each side of the cube
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