fixed bug in dram version
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@ -2491,7 +2491,7 @@ int ScaLBL_Communicator::MemoryOptimizedLayoutAA(IntArray &Map, int *neighborLis
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printf("\n\n");
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*/
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Np = (last_interior%16 + 1)*16;
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Np = (last_interior/16 + 1)*16;
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// Now use Map to determine the neighbors for each lattice direction
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for (k=1;k<Nz-1;k++){
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