Trying to find bug in ComputePhaseComponent
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@@ -457,7 +457,7 @@ void TwoPhase::AssignComponentLabels()
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int LabelNWP=1;
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int LabelWP=2;
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// NOTE: labeling the wetting phase components is tricky! One sandstone media had over 800,000 components
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//NumberComponents_WP = ComputeGlobalPhaseComponent(Dm.Nx-2,Dm.Ny-2,Dm.Nz-2,Dm.rank_info,PhaseID,LabelWP,Label_WP);
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// NumberComponents_WP = ComputeGlobalPhaseComponent(Dm.Nx-2,Dm.Ny-2,Dm.Nz-2,Dm.rank_info,PhaseID,LabelWP,Label_WP);
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// treat all wetting phase is connected
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NumberComponents_WP=1;
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for (int k=0; k<Nz; k++){
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@@ -465,8 +465,8 @@ void TwoPhase::AssignComponentLabels()
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for (int i=0; i<Nx; i++){
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Label_WP(i,j,k) = 0;
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if (SDs(i,j,k) > 0.0) PhaseID(i,j,k) = 0;
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else if (Phase(i,j,k) > 0.0) PhaseID(i,j,k) = 1;
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else PhaseID(i,j,k) = 2;
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else if (Phase(i,j,k) > 0.0) PhaseID(i,j,k) = LabelNWP;
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else PhaseID(i,j,k) = LabelWP;
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}
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}
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}
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