add pressure drop for unsteady

This commit is contained in:
James McClure
2019-10-22 13:03:00 +02:00
parent ecbf2581a0
commit d2f62bd4dc

View File

@@ -273,6 +273,13 @@ void SubPhase::Basic(){
double dir_x = Fx/force_mag;
double dir_y = Fy/force_mag;
double dir_z = Fz/force_mag;
if (Dm->BoundaryCondition > 0 ){
// compute the pressure drop
double pressure_drop = (Pressure(Nx*Ny + Nx + 1) - 1.0) / 3.0;
force_mag += pressure_drop;
}
if (force_mag == 0.0){
// default to z direction
dir_x = 0.0;