Fixed bug in ScaLBL.h
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@ -3,7 +3,7 @@
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* Separate implementations for GPU and CPU must both follow the conventions defined in this header
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* This libarry contains the essential components of the LBM
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* - streaming implementations
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* - collision terms for different physics
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* - collision terms to model various physics
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* - communication framework for the LBM
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* Refer to Domain.h for setup of parallel domains
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*/
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@ -70,7 +70,7 @@ extern "C" void ColorBC_outlet(double *Phi, double *Den, double *A_even, double
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double *B_even, double *B_odd, int Nx, int Ny, int Nz);
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class ScaLBL_Communicator{
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ScaLBL_Communicator(){
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ScaLBL_Communicator(Domain &Dm){
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}
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~ScaLBL_Communicator(){
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}
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@ -302,7 +302,8 @@ void ScaLBL_Communicator::ScaLBL_Communicator(Domain &Dm){
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CopyToDevice(dvcRecvList_yZ,Dm.recvList_yZ,recvCount_yZ*sizeof(int));
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CopyToDevice(dvcRecvList_Yz,Dm.recvList_Yz,recvCount_Yz*sizeof(int));
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//......................................................................................
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MPI_Barrier(Dm.Comm);
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MPI_Barrier(MPI_COMM_SCALBL);
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//......................................................................................
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}
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void ScaLBL_Communicator::SendD3Q19(double *f_even, double *f_odd){
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