fix bug
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@@ -369,8 +369,8 @@ double DECL::EdgeAngle(int edge)
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if (dotprod > 1.f) dotprod=1.f;
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angle = acos(dotprod);
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// triangle corners
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int e2 = object.halfedge.next(edge);
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int e3 = object.halfedge.next(edge);
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int e2 = halfedge.next(edge);
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int e3 = halfedge.next(edge);
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P=vertex.coords(halfedge.v1(edge));
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Q=vertex.coords(halfedge.v1(e2));
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R=vertex.coords(halfedge.v1(e3));
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