#ifndef Distance_H_INC #define Distance_H_INC #include "common/Domain.h" #include "common/Array.hpp" struct Vec { double x; double y; double z; inline Vec(): x(0), y(0), z(0) {} inline Vec( double x_, double y_, double z_ ): x(x_), y(y_), z(z_) {} inline double norm() const { return sqrt(x*x+y*y+z*z); } inline double norm2() const { return x*x+y*y+z*z; } }; inline bool operator<(const Vec& l, const Vec& r){ return l.x*l.x+l.y*l.y+l.z*l.z < r.x*r.x+r.y*r.y+r.z*r.z; } /*! * @brief Calculate the distance using a simple method * @details This routine calculates the vector distance to the nearest domain surface. * @param[out] Distance Distance function * @param[in] ID Segmentation id * @param[in] Dm Domain information * @param[in] periodic Directions that are periodic */ template void CalcDist( Array &Distance, const Array &ID, const Domain &Dm, const std::array& periodic = {true,true,true}, const std::array& dx = {1,1,1} ); /*! * @brief Calculate the distance using a simple method * @details This routine calculates the vector distance to the nearest domain surface. * @param[out] Distance Distance function * @param[in] ID Domain id * @param[in] Dm Domain information * @param[in] periodic Directions that are periodic */ void CalcVecDist( Array &Distance, const Array &ID, const Domain &Dm, const std::array& periodic = {true,true,true}, const std::array& dx = {1,1,1} ); #endif