248 lines
7.2 KiB
C++
248 lines
7.2 KiB
C++
#ifndef MESH_INC
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#define MESH_INC
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#include <iostream>
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#include <memory>
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#include <string.h>
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#include <vector>
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#include "analysis/PointList.h"
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#include "common/Array.h"
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#include "common/Communication.h"
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namespace IO {
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//! Enums to define types
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enum class VariableType {
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NodeVariable,
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EdgeVariable,
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SurfaceVariable,
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VolumeVariable,
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NullVariable
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};
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enum class DataType { Double, Float, Int, Null };
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enum class MeshType { PointMesh, SurfaceMesh, VolumeMesh, Unknown };
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enum class FileFormat { OLD, NEW, NEW_SINGLE, SILO };
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//! Convert enums to/from strings (more future-proof than static_cast<int>)
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std::string getString( VariableType );
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std::string getString( DataType );
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std::string getString( MeshType );
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std::string getString( FileFormat );
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VariableType getVariableType( const std::string & );
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DataType getDataType( const std::string & );
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MeshType getMeshType( const std::string & );
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FileFormat getFileFormat( const std::string & );
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/*! \class Mesh
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\brief A base class for meshes
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*/
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class Mesh
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{
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public:
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//! Destructor
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virtual ~Mesh();
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//! Mesh class name (eg. PointList)
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virtual std::string className() const = 0;
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//! Number of points for the given variable type
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virtual size_t numberPointsVar( VariableType type ) const = 0;
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//! Pack the data
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virtual std::pair<size_t, void *> pack( int level ) const = 0;
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//! Unpack the data
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virtual void unpack( const std::pair<size_t, void *> &data ) = 0;
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protected:
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//! Empty constructor
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Mesh();
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Mesh( const Mesh & );
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Mesh &operator=( const Mesh & );
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};
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/*! \class PointList
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\brief A class used to hold a list of verticies
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*/
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class PointList : public Mesh
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{
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public:
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//! Empty constructor
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PointList();
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//! Constructor for N points
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PointList( size_t N );
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//! Destructor
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virtual ~PointList();
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//! Mesh class name
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virtual std::string className() const { return "PointList"; }
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//! Number of points for the given variable type
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virtual size_t numberPointsVar( VariableType type ) const;
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//! Pack the data
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virtual std::pair<size_t, void *> pack( int level ) const;
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//! Unpack the data
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virtual void unpack( const std::pair<size_t, void *> &data );
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//! Access the points
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const std::vector<Point> &getPoints() const { return points; }
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public:
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std::vector<Point> points; //!< List of points vertex
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};
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/*! \class TriList
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\brief A class used to hold a list of triangles specified by their vertex coordinates
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*/
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class TriMesh;
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class TriList : public Mesh
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{
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public:
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//! Empty constructor
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TriList();
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//! Constructor for N triangles
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TriList( size_t N_tri );
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//! Constructor from TriMesh
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TriList( const TriMesh & );
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//! Destructor
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virtual ~TriList();
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//! Mesh class name
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virtual std::string className() const { return "TriList"; }
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//! Number of points for the given variable type
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virtual size_t numberPointsVar( VariableType type ) const;
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//! Pack the data
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virtual std::pair<size_t, void *> pack( int level ) const;
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//! Unpack the data
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virtual void unpack( const std::pair<size_t, void *> &data );
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public:
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std::vector<Point> A; //!< First vertex
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std::vector<Point> B; //!< Second vertex
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std::vector<Point> C; //!< Third vertex
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};
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/*! \class TriMesh
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\brief A class used to hold a list of trianges specified by their vertex number and list of
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coordiantes
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*/
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class TriMesh : public Mesh
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{
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public:
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//! TriMesh constructor
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TriMesh();
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//! Constructor for Nt triangles and Np points
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TriMesh( size_t N_tri, size_t N_point );
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//! Constructor for Nt triangles and the given points
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TriMesh( size_t N_tri, std::shared_ptr<PointList> points );
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//! Constructor from TriList
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TriMesh( const TriList & );
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//! Destructor
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virtual ~TriMesh();
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//! Mesh class name
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virtual std::string className() const { return "TriMesh"; }
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//! Number of points for the given variable type
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virtual size_t numberPointsVar( VariableType type ) const;
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//! Pack the data
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virtual std::pair<size_t, void *> pack( int level ) const;
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//! Unpack the data
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virtual void unpack( const std::pair<size_t, void *> &data );
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public:
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std::shared_ptr<PointList> vertices; //!< List of verticies
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std::vector<int> A; //!< First vertex
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std::vector<int> B; //!< Second vertex
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std::vector<int> C; //!< Third vertex
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};
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/*! \class Domain
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\brief A class used to hold the domain
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*/
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class DomainMesh : public Mesh
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{
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public:
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//! Empty constructor
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DomainMesh();
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//! Default constructor
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DomainMesh( RankInfoStruct rank_data, int nx, int ny, int nz, double Lx, double Ly, double Lz );
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//! Destructor
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virtual ~DomainMesh();
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//! Mesh class name
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virtual std::string className() const { return "DomainMesh"; }
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//! Number of points for the given variable type
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virtual size_t numberPointsVar( VariableType type ) const;
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//! Pack the data
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virtual std::pair<size_t, void *> pack( int level ) const;
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//! Unpack the data
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virtual void unpack( const std::pair<size_t, void *> &data );
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public:
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int nprocx, nprocy, nprocz, rank;
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int nx, ny, nz;
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double Lx, Ly, Lz;
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};
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/*! \class Variable
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\brief A base class for variables
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*/
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struct Variable {
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public:
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// Internal variables
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unsigned char dim; //!< Number of points per grid point (1: scalar, 3: vector, ...)
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VariableType type; //!< Variable type
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DataType precision; //!< Variable precision to use for IO
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std::string name; //!< Variable name
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Array<double> data; //!< Variable data
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//! Empty constructor
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Variable() : dim( 0 ), type( VariableType::NullVariable ), precision( DataType::Double ) {}
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//! Constructor
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Variable( int dim_, IO::VariableType type_, const std::string &name_ )
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: dim( dim_ ), type( type_ ), precision( DataType::Double ), name( name_ )
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{
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}
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//! Constructor
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Variable(
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int dim_, IO::VariableType type_, const std::string &name_, const Array<double> &data_ )
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: dim( dim_ ), type( type_ ), precision( DataType::Double ), name( name_ ), data( data_ )
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{
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}
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//! Destructor
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virtual ~Variable() {}
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protected:
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//! Empty constructor
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Variable( const Variable & );
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Variable &operator=( const Variable & );
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};
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/*! \class MeshDataStruct
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\brief A class used to hold database info for saving a mesh
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*/
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struct MeshDataStruct {
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DataType precision; //!< Precision to use for IO (mesh)
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std::string meshName; //!< Mesh name
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std::shared_ptr<Mesh> mesh; //!< Mesh data
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std::vector<std::shared_ptr<Variable>> vars;
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//! Empty constructor
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MeshDataStruct() : precision( DataType::Double ) {}
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//! Check the data
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bool check( bool abort = true ) const;
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};
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//! Convert the mesh to a TriMesh (will return NULL if this is invalid)
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std::shared_ptr<PointList> getPointList( std::shared_ptr<Mesh> mesh );
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std::shared_ptr<TriMesh> getTriMesh( std::shared_ptr<Mesh> mesh );
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std::shared_ptr<TriList> getTriList( std::shared_ptr<Mesh> mesh );
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std::shared_ptr<const PointList> getPointList( std::shared_ptr<const Mesh> mesh );
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std::shared_ptr<const TriMesh> getTriMesh( std::shared_ptr<const Mesh> mesh );
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std::shared_ptr<const TriList> getTriList( std::shared_ptr<const Mesh> mesh );
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} // namespace IO
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#endif
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