Files
LBPM/IO/Mesh.h
2021-03-18 09:41:39 -04:00

248 lines
7.2 KiB
C++

#ifndef MESH_INC
#define MESH_INC
#include <iostream>
#include <memory>
#include <string.h>
#include <vector>
#include "analysis/PointList.h"
#include "common/Array.h"
#include "common/Communication.h"
namespace IO {
//! Enums to define types
enum class VariableType {
NodeVariable,
EdgeVariable,
SurfaceVariable,
VolumeVariable,
NullVariable
};
enum class DataType { Double, Float, Int, Null };
enum class MeshType { PointMesh, SurfaceMesh, VolumeMesh, Unknown };
enum class FileFormat { OLD, NEW, NEW_SINGLE, SILO };
//! Convert enums to/from strings (more future-proof than static_cast<int>)
std::string getString( VariableType );
std::string getString( DataType );
std::string getString( MeshType );
std::string getString( FileFormat );
VariableType getVariableType( const std::string & );
DataType getDataType( const std::string & );
MeshType getMeshType( const std::string & );
FileFormat getFileFormat( const std::string & );
/*! \class Mesh
\brief A base class for meshes
*/
class Mesh
{
public:
//! Destructor
virtual ~Mesh();
//! Mesh class name (eg. PointList)
virtual std::string className() const = 0;
//! Number of points for the given variable type
virtual size_t numberPointsVar( VariableType type ) const = 0;
//! Pack the data
virtual std::pair<size_t, void *> pack( int level ) const = 0;
//! Unpack the data
virtual void unpack( const std::pair<size_t, void *> &data ) = 0;
protected:
//! Empty constructor
Mesh();
Mesh( const Mesh & );
Mesh &operator=( const Mesh & );
};
/*! \class PointList
\brief A class used to hold a list of verticies
*/
class PointList : public Mesh
{
public:
//! Empty constructor
PointList();
//! Constructor for N points
PointList( size_t N );
//! Destructor
virtual ~PointList();
//! Mesh class name
virtual std::string className() const { return "PointList"; }
//! Number of points for the given variable type
virtual size_t numberPointsVar( VariableType type ) const;
//! Pack the data
virtual std::pair<size_t, void *> pack( int level ) const;
//! Unpack the data
virtual void unpack( const std::pair<size_t, void *> &data );
//! Access the points
const std::vector<Point> &getPoints() const { return points; }
public:
std::vector<Point> points; //!< List of points vertex
};
/*! \class TriList
\brief A class used to hold a list of triangles specified by their vertex coordinates
*/
class TriMesh;
class TriList : public Mesh
{
public:
//! Empty constructor
TriList();
//! Constructor for N triangles
TriList( size_t N_tri );
//! Constructor from TriMesh
TriList( const TriMesh & );
//! Destructor
virtual ~TriList();
//! Mesh class name
virtual std::string className() const { return "TriList"; }
//! Number of points for the given variable type
virtual size_t numberPointsVar( VariableType type ) const;
//! Pack the data
virtual std::pair<size_t, void *> pack( int level ) const;
//! Unpack the data
virtual void unpack( const std::pair<size_t, void *> &data );
public:
std::vector<Point> A; //!< First vertex
std::vector<Point> B; //!< Second vertex
std::vector<Point> C; //!< Third vertex
};
/*! \class TriMesh
\brief A class used to hold a list of trianges specified by their vertex number and list of
coordiantes
*/
class TriMesh : public Mesh
{
public:
//! TriMesh constructor
TriMesh();
//! Constructor for Nt triangles and Np points
TriMesh( size_t N_tri, size_t N_point );
//! Constructor for Nt triangles and the given points
TriMesh( size_t N_tri, std::shared_ptr<PointList> points );
//! Constructor from TriList
TriMesh( const TriList & );
//! Destructor
virtual ~TriMesh();
//! Mesh class name
virtual std::string className() const { return "TriMesh"; }
//! Number of points for the given variable type
virtual size_t numberPointsVar( VariableType type ) const;
//! Pack the data
virtual std::pair<size_t, void *> pack( int level ) const;
//! Unpack the data
virtual void unpack( const std::pair<size_t, void *> &data );
public:
std::shared_ptr<PointList> vertices; //!< List of verticies
std::vector<int> A; //!< First vertex
std::vector<int> B; //!< Second vertex
std::vector<int> C; //!< Third vertex
};
/*! \class Domain
\brief A class used to hold the domain
*/
class DomainMesh : public Mesh
{
public:
//! Empty constructor
DomainMesh();
//! Default constructor
DomainMesh( RankInfoStruct rank_data, int nx, int ny, int nz, double Lx, double Ly, double Lz );
//! Destructor
virtual ~DomainMesh();
//! Mesh class name
virtual std::string className() const { return "DomainMesh"; }
//! Number of points for the given variable type
virtual size_t numberPointsVar( VariableType type ) const;
//! Pack the data
virtual std::pair<size_t, void *> pack( int level ) const;
//! Unpack the data
virtual void unpack( const std::pair<size_t, void *> &data );
public:
int nprocx, nprocy, nprocz, rank;
int nx, ny, nz;
double Lx, Ly, Lz;
};
/*! \class Variable
\brief A base class for variables
*/
struct Variable {
public:
// Internal variables
unsigned char dim; //!< Number of points per grid point (1: scalar, 3: vector, ...)
VariableType type; //!< Variable type
DataType precision; //!< Variable precision to use for IO
std::string name; //!< Variable name
Array<double> data; //!< Variable data
//! Empty constructor
Variable() : dim( 0 ), type( VariableType::NullVariable ), precision( DataType::Double ) {}
//! Constructor
Variable( int dim_, IO::VariableType type_, const std::string &name_ )
: dim( dim_ ), type( type_ ), precision( DataType::Double ), name( name_ )
{
}
//! Constructor
Variable(
int dim_, IO::VariableType type_, const std::string &name_, const Array<double> &data_ )
: dim( dim_ ), type( type_ ), precision( DataType::Double ), name( name_ ), data( data_ )
{
}
//! Destructor
virtual ~Variable() {}
protected:
//! Empty constructor
Variable( const Variable & );
Variable &operator=( const Variable & );
};
/*! \class MeshDataStruct
\brief A class used to hold database info for saving a mesh
*/
struct MeshDataStruct {
DataType precision; //!< Precision to use for IO (mesh)
std::string meshName; //!< Mesh name
std::shared_ptr<Mesh> mesh; //!< Mesh data
std::vector<std::shared_ptr<Variable>> vars;
//! Empty constructor
MeshDataStruct() : precision( DataType::Double ) {}
//! Check the data
bool check( bool abort = true ) const;
};
//! Convert the mesh to a TriMesh (will return NULL if this is invalid)
std::shared_ptr<PointList> getPointList( std::shared_ptr<Mesh> mesh );
std::shared_ptr<TriMesh> getTriMesh( std::shared_ptr<Mesh> mesh );
std::shared_ptr<TriList> getTriList( std::shared_ptr<Mesh> mesh );
std::shared_ptr<const PointList> getPointList( std::shared_ptr<const Mesh> mesh );
std::shared_ptr<const TriMesh> getTriMesh( std::shared_ptr<const Mesh> mesh );
std::shared_ptr<const TriList> getTriList( std::shared_ptr<const Mesh> mesh );
} // namespace IO
#endif