/////////////////////////////////////////////////////////////////////////////////
//
//  Copyright (C) 2011-     Statoil ASA
//  Copyright (C) 2013-     Ceetron Solutions AS
//  Copyright (C) 2011-2012 Ceetron AS
//
//  ResInsight is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
//  WARRANTY; without even the implied warranty of MERCHANTABILITY or
//  FITNESS FOR A PARTICULAR PURPOSE.
//
//  See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
//  for more details.
//
/////////////////////////////////////////////////////////////////////////////////

#pragma once

#include "RivCellSetEnum.h"

#include "cvfArray.h"
#include "cvfCollection.h"

namespace cvf
{
class ModelBasicList;
class Transform;
} // namespace cvf

class RimEclipseCellColors;
class RimCellEdgeColors;
class RimEclipseCase;
class RigEclipseCaseData;
class RimEclipseView;
class RivReservoirFaultsPartMgr;
class RivGridPartMgr;
class RivElementVectorResultPartMgr;

//==================================================================================================
///
/// RivReservoirGeometry: Class to handle visualization structures that embodies a complete reservoir at a specific
/// time step.
///
//==================================================================================================

class RivReservoirPartMgr : public cvf::Object
{
public:
    void clearAndSetReservoir( RivCellSetEnum cellSetType, RimEclipseCase* eclipseCase, RimEclipseView* reservoirView );
    void setTransform( cvf::Transform* scaleTransform );
    void setCellVisibility( size_t gridIndex, cvf::UByteArray* cellVisibilities );

    void forceWatertightGeometryOn();
    void clearWatertightGeometryFlag();

    // size_t gridCount() { return m_allGrids.size(); }
    cvf::ref<cvf::UByteArray> cellVisibility( size_t gridIdx );

    void updateCellColor( cvf::Color4f color );
    void updateCellResultColor( size_t timeStepIndex, RimEclipseCellColors* cellResultColors );
    void updateCellEdgeResultColor( size_t timeStepIndex, RimEclipseCellColors* cellResultColors, RimCellEdgeColors* cellEdgeResultColors );

    void appendGridPartsToModel( cvf::ModelBasicList* model, const std::vector<size_t>& gridIdxes );
    void appendGridPartsToModel( cvf::ModelBasicList* model );

    // Faults
    void updateFaultColors( size_t timeStepIndex, RimEclipseCellColors* cellResultColors );
    void updateFaultCellEdgeResultColor( size_t timeStepIndex, RimEclipseCellColors* cellResultColors, RimCellEdgeColors* cellEdgeResultColors );
    void appendFaultPartsToModel( cvf::ModelBasicList* model );
    void appendFaultLabelPartsToModel( cvf::ModelBasicList* model );

    // Element Vector Result
    void appendElementVectorResultPartsToModel( cvf::ModelBasicList* model, size_t timeStepIndex );

private:
    cvf::Collection<RivGridPartMgr>         m_allGrids; // Main grid and all LGR's
    cvf::ref<RivElementVectorResultPartMgr> m_elementVectorResultMgr;
    cvf::ref<RivReservoirFaultsPartMgr>     m_faultsPartMgr;
};
