/////////////////////////////////////////////////////////////////////////////////
//
//  Copyright (C) 2017     Statoil ASA
//
//  ResInsight is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
//  WARRANTY; without even the implied warranty of MERCHANTABILITY or
//  FITNESS FOR A PARTICULAR PURPOSE.
//
//  See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
//  for more details.
//
/////////////////////////////////////////////////////////////////////////////////

#pragma once

#include "cvfVector3.h"

#include <vector>

//==================================================================================================
///
//==================================================================================================
class RigEllipsisTesselator
{
public:
    RigEllipsisTesselator( size_t numSlices );

    void tesselateEllipsis( float a, float b, std::vector<cvf::uint>* triangleIndices, std::vector<cvf::Vec3f>* nodeCoords );

private:
    void computeCirclePoints( size_t numSlices );

private:
    std::vector<cvf::Vec3f> m_circlePoints;
    std::vector<cvf::uint>  m_circleConnectivities;
};
