ResInsight/ApplicationLibCode/ProjectDataModel/RimLegendConfig.cpp

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/////////////////////////////////////////////////////////////////////////////////
//
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// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RimLegendConfig.h"
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#include "RiaPreferences.h"
// NB! Special macro for pure virtual class
CAF_PDM_XML_ABSTRACT_SOURCE_INIT( RimLegendConfig, "LegendConfig" );
namespace caf
{
template <>
void AppEnum<RimLegendConfig::RangeModeType>::setUp()
{
addItem( RimLegendConfig::RangeModeType::AUTOMATIC_ALLTIMESTEPS, "AUTOMATIC_ALLTIMESTEPS", "Min and Max for All Timesteps" );
addItem( RimLegendConfig::RangeModeType::AUTOMATIC_CURRENT_TIMESTEP, "AUTOMATIC_CURRENT_TIMESTEP", "Min and Max for Current Timestep" );
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addItem( RimLegendConfig::RangeModeType::USER_DEFINED, "USER_DEFINED_MAX_MIN", "User Defined Range" );
setDefault( RimLegendConfig::RangeModeType::AUTOMATIC_ALLTIMESTEPS );
}
} // namespace caf
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimLegendConfig::RimLegendConfig()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimLegendConfig::~RimLegendConfig()
{
}
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//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
int RimLegendConfig::fontSize() const
{
auto parentFontHolder = firstAncestorOfType<caf::FontHolderInterface>();
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if ( parentFontHolder ) return parentFontHolder->fontSize();
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return caf::FontTools::absolutePointSize( RiaPreferences::current()->defaultSceneFontSize() );
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}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig::recreateLegend()
{
onRecreateLegend();
}