ResInsight/ApplicationLibCode/ReservoirDataModel/RigContourPolygonsTools.h

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2024- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafContourLines.h"
#include "cvfBoundingBox.h"
class RigContourMapGrid;
//==================================================================================================
///
///
//==================================================================================================
class RigContourPolygonsTools
{
public:
struct ContourPolygon
{
std::vector<cvf::Vec3d> vertices;
double value;
double area;
cvf::BoundingBox bbox;
};
using ContourPolygons = std::vector<ContourPolygon>;
static ContourPolygons createContourPolygonsFromLineSegments( caf::ContourLines::ListOfLineSegments& unorderedLineSegments,
double contourValue,
double areaThreshold );
static void smoothContourPolygons( ContourPolygons& contourPolygons, bool favourExpansion, double sampleSpacing );
static void clipContourPolygons( ContourPolygons& contourPolygons, const ContourPolygons& clipBy );
static double sumPolygonArea( const ContourPolygons& contourPolygons );
static bool lineOverlapsWithContourPolygons( const cvf::Vec3d& lineCenter, const ContourPolygons& contourPolygons, double tolerance );
static std::vector<cvf::Vec3d> generatePickPointPolygon( const cvf::Vec2d& pickPoint, const RigContourMapGrid& contourMapGrid );
};