ResInsight/ApplicationCode/ModelVisualization/RivCrossSectionPartMgr.cpp

319 lines
12 KiB
C++
Raw Normal View History

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivCrossSectionPartMgr.h"
#include "RigCaseCellResultsData.h"
#include "RigCaseData.h"
#include "RigResultAccessor.h"
#include "RigResultAccessorFactory.h"
#include "RimCrossSection.h"
#include "RimEclipseCase.h"
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimTernaryLegendConfig.h"
#include "RivResultToTextureMapper.h"
#include "RivScalarMapperUtils.h"
#include "RivTernaryScalarMapper.h"
#include "cvfDrawableGeo.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfPrimitiveSetDirect.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivCrossSectionPartMgr::RivCrossSectionPartMgr(const RimCrossSection* rimCrossSection)
: m_rimCrossSection(rimCrossSection),
m_grid(NULL),
m_defaultColor(cvf::Color3::WHITE)
{
CVF_ASSERT(m_rimCrossSection);
m_nativeCrossSectionFacesTextureCoords = new cvf::Vec2fArray;
computeData();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivCrossSectionPartMgr::applySingleColorEffect()
{
if (m_nativeCrossSectionGenerator.isNull()) return;
m_defaultColor = cvf::Color3f::OLIVE;//m_rimCrossSection->CrossSectionColor();
this->updatePartEffect();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivCrossSectionPartMgr::updateCellResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors)
{
if (m_nativeCrossSectionGenerator.isNull()) return;
CVF_ASSERT(cellResultColors);
RifReaderInterface::PorosityModelResultType porosityModel = RigCaseCellResultsData::convertFromProjectModelPorosityModel(cellResultColors->porosityModel());
RimEclipseView* eclipseView = cellResultColors->reservoirView();
RigCaseData* eclipseCase = eclipseView->eclipseCase()->reservoirData();
// CrossSections
if (m_nativeCrossSectionFaces.notNull())
{
if (cellResultColors->isTernarySaturationSelected())
{
//RivTernaryTextureCoordsCreator texturer(cellResultColors, cellResultColors->ternaryLegendConfig(),
// timeStepIndex,
// m_grid->gridIndex(),
// m_nativeCrossSectionGenerator->quadToCellFaceMapper());
//
//texturer.createTextureCoords(m_nativeCrossSectionFacesTextureCoords.p());
CVF_ASSERT(false); // Todo
const RivTernaryScalarMapper* mapper = cellResultColors->ternaryLegendConfig()->scalarMapper();
RivScalarMapperUtils::applyTernaryTextureResultsToPart(m_nativeCrossSectionFaces.p(),
m_nativeCrossSectionFacesTextureCoords.p(),
mapper,
1.0,
caf::FC_NONE,
eclipseView->isLightingDisabled());
}
else
{
CVF_ASSERT(m_nativeCrossSectionGenerator.notNull());
const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
cvf::ref<RigResultAccessor> resultAccessor = RigResultAccessorFactory::createResultAccessor(cellResultColors->reservoirView()->eclipseCase()->reservoirData(),
0,
RigCaseCellResultsData::convertFromProjectModelPorosityModel(cellResultColors->porosityModel()),
timeStepIndex,
cellResultColors->resultVariable());
m_nativeCrossSectionGenerator->textureCoordinates(m_nativeCrossSectionFacesTextureCoords.p(), resultAccessor.p() ,mapper);
RivScalarMapperUtils::applyTextureResultsToPart(m_nativeCrossSectionFaces.p(),
m_nativeCrossSectionFacesTextureCoords.p(),
mapper,
1.0,
caf::FC_NONE,
eclipseView->isLightingDisabled());
}
}
}
const int priCrossSectionGeo = 1;
const int priNncGeo = 2;
const int priMesh = 3;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivCrossSectionPartMgr::generatePartGeometry()
{
if (m_nativeCrossSectionGenerator.isNull()) return;
bool useBufferObjects = true;
// Surface geometry
{
cvf::ref<cvf::DrawableGeo> geo = m_nativeCrossSectionGenerator->generateSurface();
if (geo.notNull())
{
geo->computeNormals();
if (useBufferObjects)
{
geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Cross Section ");
part->setDrawable(geo.p());
// Set mapping from triangle face index to cell index
//cvf::ref<RivSourceInfo> si = new RivSourceInfo(m_grid->gridIndex());
//si->m_cellFaceFromTriangleMapper = m_nativeCrossSectionGenerator->triangleToCellFaceMapper();
//part->setSourceInfo(si.p());
part->updateBoundingBox();
part->setEnableMask(surfaceBit);
part->setPriority(priCrossSectionGeo);
m_nativeCrossSectionFaces = part;
}
}
// Mesh geometry
{
cvf::ref<cvf::DrawableGeo> geoMesh = m_nativeCrossSectionGenerator->createMeshDrawable();
if (geoMesh.notNull())
{
if (useBufferObjects)
{
geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Cross Section mesh" );
part->setDrawable(geoMesh.p());
part->updateBoundingBox();
part->setEnableMask(meshSurfaceBit);
part->setPriority(priMesh);
m_nativeCrossSectionGridLines = part;
}
}
updatePartEffect();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivCrossSectionPartMgr::updatePartEffect()
{
if (m_nativeCrossSectionGenerator.isNull()) return;
// Set deCrossSection effect
caf::SurfaceEffectGenerator geometryEffgen(m_defaultColor, caf::PO_1);
cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
if (m_nativeCrossSectionFaces.notNull())
{
m_nativeCrossSectionFaces->setEffect(geometryOnlyEffect.p());
}
// Update mesh colors as well, in case of change
//RiaPreferences* prefs = RiaApplication::instance()->preferences();
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator CrossSectionEffGen(cvf::Color3::WHITE);//prefs->defaultCrossSectionGridLineColors());
eff = CrossSectionEffGen.generateCachedEffect();
if (m_nativeCrossSectionGridLines.notNull())
{
m_nativeCrossSectionGridLines->setEffect(eff.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivCrossSectionPartMgr::appendNativeCrossSectionFacesToModel(cvf::ModelBasicList* model, cvf::Transform* scaleTransform)
{
if (m_nativeCrossSectionFaces.isNull())
{
generatePartGeometry();
}
if (m_nativeCrossSectionFaces.notNull())
{
m_nativeCrossSectionFaces->setTransform(scaleTransform);
model->addPart(m_nativeCrossSectionFaces.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivCrossSectionPartMgr::appendMeshLinePartsToModel(cvf::ModelBasicList* model, cvf::Transform* scaleTransform)
{
if (m_nativeCrossSectionGridLines.isNull())
{
generatePartGeometry();
}
if (m_nativeCrossSectionGridLines.notNull())
{
m_nativeCrossSectionGridLines->setTransform(scaleTransform);
model->addPart(m_nativeCrossSectionGridLines.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivCrossSectionPartMgr::computeData()
{
m_grid = mainGrid();
CVF_ASSERT(m_grid.notNull());
std::vector< std::vector <cvf::Vec3d> > polyLine = m_rimCrossSection->polyLines();
if (polyLine.size() > 0)
{
cvf::Vec3d direction = extrusionDirection(polyLine[0]);
m_nativeCrossSectionGenerator = new RivCrossSectionGeometryGenerator(polyLine[0], direction, m_grid.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RigMainGrid* RivCrossSectionPartMgr::mainGrid()
{
RigMainGrid* grid = NULL;
RimEclipseView* eclipseView = NULL;
m_rimCrossSection->firstAnchestorOrThisOfType(eclipseView);
if (eclipseView)
{
grid = eclipseView->eclipseCase()->reservoirData()->mainGrid();
}
return grid;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RivCrossSectionPartMgr::extrusionDirection(const std::vector<cvf::Vec3d>& polyline) const
{
CVF_ASSERT(m_rimCrossSection);
cvf::Vec3d dir = cvf::Vec3d::Z_AXIS;
if (m_rimCrossSection->direction == RimCrossSection::CS_VERTICAL &&
polyline.size() > 1)
{
// Use first and last point of polyline to approximate orientation of polyline
// Then cross with Z axis to find extrusion direction
cvf::Vec3d polyLineDir = polyline[polyline.size() - 1] - polyline[0];
cvf::Vec3d up = cvf::Vec3d::Z_AXIS;
dir = polyLineDir ^ up;
}
return dir;
}