ResInsight/ApplicationLibCode/ProjectDataModel/Surfaces/RimGridCaseSurface.h

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2020- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RimSurface.h"
#include "RiaDefines.h"
#include "cafPdmPtrField.h"
#include "cvfStructGrid.h"
class RigMainGrid;
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class RimCase;
class RimGridCaseSurface : public RimSurface
{
CAF_PDM_HEADER_INIT;
public:
RimGridCaseSurface();
~RimGridCaseSurface() override;
void setCase( RimCase* sourceCase );
void setOneBasedIndex( int oneBasedSliceIndex );
bool onLoadData() override;
RimSurface* createCopy() override;
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bool exportStructSurfaceFromGridCase( std::vector<cvf::Vec3d>* vertices,
std::vector<std::pair<uint, uint>>* structGridVertexIndices );
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protected:
QList<caf::PdmOptionItemInfo> calculateValueOptions( const caf::PdmFieldHandle* fieldNeedingOptions,
bool* useOptionsOnly ) override;
void defineEditorAttribute( const caf::PdmFieldHandle* field,
QString uiConfigName,
caf::PdmUiEditorAttribute* attribute ) override;
Surfaces: Improve UI and usability for surfaces (#6290) * Add reload command to surface context menus. Still missing the part that actually reloads the data. * Add additional check for null ptr to avoid crash * Surfaces: implements reload command in context menu to reload surface data from its source (i.e. a file). Rename function names to better show what they are actually doing Refactor a bit to give all RimSurface subclasses the same interface for reloading data. Also makes sure new RimGridCaseSurface instances are shown by default in the view(s) * Fixes by clang-format * Include offset and slice index in surface name shown in project explorer * Allow importing the same file multiple times * Disable lighting for surfaces, as it doesn't look good for now. Fixes #6084 * Surfaces: Remove depth offset setting from view. Add slider to depth offset edit for surface * Create new surfaces only on collection context menu * Make sure tree view icon is enabled/disabled when the check box is clicked * Fix depth offset for grid case surfaces, missing base function call. * Make public method .. public. * Add reload command to surface context menus. Still missing the part that actually reloads the data. * Add additional check for null ptr to avoid crash * Surfaces: implements reload command in context menu to reload surface data from its source (i.e. a file). Rename function names to better show what they are actually doing Refactor a bit to give all RimSurface subclasses the same interface for reloading data. Also makes sure new RimGridCaseSurface instances are shown by default in the view(s) * Fixes by clang-format * Include offset and slice index in surface name shown in project explorer * Allow importing the same file multiple times * Disable lighting for surfaces, as it doesn't look good for now. Fixes #6084 * Surfaces: Remove depth offset setting from view. Add slider to depth offset edit for surface * Create new surfaces only on collection context menu * Make sure tree view icon is enabled/disabled when the check box is clicked * Fix depth offset for grid case surfaces, missing base function call. * Make public method .. public. * Fixes by clang-format Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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bool updateSurfaceData() override;
void clearCachedNativeData() override;
QString fullName() const override;
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private:
void fieldChangedByUi( const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue ) override;
// Extract 4 vertices per grid cell
void extractGridDataUsingFourVerticesPerCell();
void addGeometryForFaultFaces( const RigMainGrid* grid,
size_t currentCellIndex,
cvf::StructGridInterface::FaceType extractionFace,
cvf::StructGridInterface::FaceType faultFace,
cvf::Vec3d* currentCornerVerts,
std::vector<cvf::Vec3d>& vertices,
std::vector<unsigned>& triangleIndices );
// This method will populate m_structGridIndices used when exporting to PTL file format
// Fault geometry will be smoothed using this method
void extractStructuredSurfaceFromGridData();
bool findValidCellIndex( const RigMainGrid* grid,
const cvf::StructGridInterface::FaceType faceType,
size_t& cellIndex,
const size_t row,
const size_t column,
const size_t layer,
size_t& cellFaceIndex );
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private:
caf::PdmPtrField<RimCase*> m_case;
caf::PdmField<int> m_oneBasedSliceIndex;
caf::PdmField<bool> m_watertight;
std::vector<unsigned> m_triangleIndices;
std::vector<cvf::Vec3d> m_vertices;
std::vector<std::pair<unsigned, unsigned>> m_structGridIndices;
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};