ResInsight/ApplicationCode/GeoMech/GeoMechDataModel/RigHexGradientTools.cpp

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2020- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RigHexGradientTools.h"
#include "../cafHexInterpolator/cafHexInterpolator.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::array<cvf::Vec3d, 8> RigHexGradientTools::gradients( const std::array<cvf::Vec3d, 8>& hexCorners,
const std::array<double, 8>& values )
{
//
std::array<cvf::Vec3d, 8> gradientsUVW;
gradientsUVW[0] = cvf::Vec3d( forwardFD( values, 0, 1 ), forwardFD( values, 0, 3 ), forwardFD( values, 0, 4 ) );
gradientsUVW[1] = cvf::Vec3d( forwardFD( values, 0, 1 ), forwardFD( values, 1, 2 ), forwardFD( values, 1, 5 ) );
gradientsUVW[2] = cvf::Vec3d( forwardFD( values, 3, 2 ), forwardFD( values, 1, 2 ), forwardFD( values, 2, 6 ) );
gradientsUVW[3] = cvf::Vec3d( forwardFD( values, 2, 3 ), forwardFD( values, 0, 3 ), forwardFD( values, 3, 7 ) );
gradientsUVW[4] = cvf::Vec3d( forwardFD( values, 4, 5 ), forwardFD( values, 4, 7 ), forwardFD( values, 0, 4 ) );
gradientsUVW[5] = cvf::Vec3d( forwardFD( values, 4, 5 ), forwardFD( values, 5, 6 ), forwardFD( values, 1, 5 ) );
gradientsUVW[6] = cvf::Vec3d( forwardFD( values, 7, 6 ), forwardFD( values, 5, 6 ), forwardFD( values, 2, 6 ) );
gradientsUVW[7] = cvf::Vec3d( forwardFD( values, 7, 6 ), forwardFD( values, 4, 7 ), forwardFD( values, 3, 7 ) );
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std::array<cvf::Vec3d, 8> NC;
NC[0] = {-1, -1, -1};
NC[1] = {1, -1, -1};
NC[2] = {1, 1, -1};
NC[3] = {-1, 1, -1};
NC[4] = {-1, -1, 1};
NC[5] = {1, -1, 1};
NC[6] = {1, 1, 1};
NC[7] = {-1, 1, 1};
std::array<cvf::Vec3d, 8> gradientsXYZ;
for ( int i = 0; i < 8; i++ )
{
bool isInvertPossible = false;
cvf::Mat3d jacobian = caf::HexInterpolator::jacobi( hexCorners, NC[i] );
jacobian.transpose();
gradientsXYZ[i] = gradientsUVW[i].getTransformedVector( jacobian.getInverted( &isInvertPossible ) );
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}
return gradientsXYZ;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
double RigHexGradientTools::forwardFD( const std::array<double, 8>& values, int from, int to )
{
double h = 2.0;
return ( values[to] - values[from] ) / h;
}