ResInsight/ApplicationCode/ProjectDataModel/RimResultSlot.cpp

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2012 Statoil ASA, Ceetron AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RiaStdInclude.h"
#include "RimResultSlot.h"
#include "RimLegendConfig.h"
#include "RimReservoirView.h"
#include "RimCase.h"
#include "RiuMainWindow.h"
#include "RimUiTreeModelPdm.h"
CAF_PDM_SOURCE_INIT(RimResultSlot, "ResultSlot");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimResultSlot::RimResultSlot()
{
CAF_PDM_InitObject("Result Slot", "", "", "");
CAF_PDM_InitFieldNoDefault(&legendConfig, "LegendDefinition", "Legend Definition", "", "", "");
CAF_PDM_InitFieldNoDefault(&m_legendConfigData, "ResultVarLegendDefinitionList", "", "", "", "");
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m_legendConfigData.setUiHidden(true);
legendConfig = new RimLegendConfig();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimResultSlot::~RimResultSlot()
{
delete legendConfig();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimResultSlot::fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue)
{
if (changedField == &resultVariable)
{
if (oldValue != newValue)
{
changeLegendConfig(this->resultVariable());
}
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if (newValue != RimDefines::undefinedResultName())
{
if (m_reservoirView) m_reservoirView->animationMode = true;
}
}
RimResultDefinition::fieldChangedByUi(changedField, oldValue, newValue);
if (m_reservoirView) m_reservoirView->createDisplayModelAndRedraw();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimResultSlot::changeLegendConfig(QString resultVarNameOfNewLegend)
{
if (this->legendConfig()->resultVariableName() == resultVarNameOfNewLegend) return;
std::list<caf::PdmPointer<RimLegendConfig> >::iterator it;
bool found = false;
for (it = m_legendConfigData.v().begin(); it != m_legendConfigData.v().end(); ++it)
{
if ((*it)->resultVariableName() == resultVarNameOfNewLegend)
{
RimLegendConfig* newLegend = *it;
m_legendConfigData.v().erase(it);
m_legendConfigData.v().push_back(this->legendConfig());
this->legendConfig = newLegend;
RiuMainWindow::instance()->uiPdmModel()->rebuildUiSubTree(this);
found = true;
break;
}
}
// Not found ?
if (!found)
{
RimLegendConfig* newLegend = new RimLegendConfig;
newLegend->setReservoirView(m_reservoirView);
newLegend->resultVariableName = resultVarNameOfNewLegend;
m_legendConfigData.v().push_back(this->legendConfig());
this->legendConfig = newLegend;
RiuMainWindow::instance()->uiPdmModel()->rebuildUiSubTree(this);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimResultSlot::initAfterRead()
{
RimResultDefinition::initAfterRead();
if (this->legendConfig()->resultVariableName == "")
{
this->legendConfig()->resultVariableName = this->resultVariable();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimResultSlot::setReservoirView(RimReservoirView* ownerReservoirView)
{
m_reservoirView = ownerReservoirView;
this->legendConfig()->setReservoirView(ownerReservoirView);
std::list<caf::PdmPointer<RimLegendConfig> >::iterator it;
for (it = m_legendConfigData.v().begin(); it != m_legendConfigData.v().end(); ++it)
{
(*it)->setReservoirView(ownerReservoirView);
}
}