ResInsight/ApplicationCode/ModelVisualization/RivNNCGeometryGenerator.cpp

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/////////////////////////////////////////////////////////////////////////////////
//
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// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
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//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivNNCGeometryGenerator.h"
#include <cmath>
#include "cvfDrawableGeo.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfScalarMapper.h"
#include "RigNNCData.h"
#include "RigCell.h"
#include "RigMainGrid.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivNNCGeometryGenerator::RivNNCGeometryGenerator(const RigNNCData* nncData, const cvf::Vec3d& offset, const cvf::Array<size_t>* nncIndexes )
: m_nncData(nncData),
m_nncIndexes(nncIndexes),
m_offset(offset)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivNNCGeometryGenerator::~RivNNCGeometryGenerator()
{
}
//--------------------------------------------------------------------------------------------------
/// Generate surface drawable geo from the specified region
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivNNCGeometryGenerator::generateSurface()
{
computeArrays();
CVF_ASSERT(m_vertices.notNull());
if (m_vertices->size() == 0) return NULL;
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setFromTriangleVertexArray(m_vertices.p());
return geo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivNNCGeometryGenerator::computeArrays()
{
std::vector<cvf::Vec3f> vertices;
std::vector<size_t> triangleToNNC;
const cvf::Vec3d offset = m_offset;
long long numConnections = static_cast<long long>(m_nncIndexes.isNull()? m_nncData->connections().size(): m_nncIndexes->size());
bool isVisibilityCalcActive = m_cellVisibility.notNull() && m_grid.notNull();
std::vector<RigCell>* allCells = NULL;
if (isVisibilityCalcActive)
{
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allCells = &(m_grid->mainGrid()->globalCellArray());
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}
#pragma omp parallel for ordered
for (long long nIdx = 0; nIdx < numConnections; ++nIdx)
{
size_t conIdx = m_nncIndexes.isNull()? nIdx: (*m_nncIndexes)[nIdx];
const RigConnection& conn = m_nncData->connections()[conIdx];
if (conn.m_polygon.size())
{
bool isVisible = true;
if (isVisibilityCalcActive)
{
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bool cell1Visible = false;
bool cell2Visible = false;
if ((*allCells)[conn.m_c1GlobIdx].hostGrid() == m_grid.p())
{
size_t cell1GridLocalIdx = (*allCells)[conn.m_c1GlobIdx].gridLocalCellIndex();
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cell1Visible = (*m_cellVisibility)[cell1GridLocalIdx];
}
if ((*allCells)[conn.m_c2GlobIdx].hostGrid() == m_grid.p())
{
size_t cell2GridLocalIdx = (*allCells)[conn.m_c2GlobIdx].gridLocalCellIndex();
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cell2Visible = (*m_cellVisibility)[cell2GridLocalIdx];
}
isVisible = cell1Visible || cell2Visible;
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}
if (isVisible)
{
cvf::Vec3f vx1 = cvf::Vec3f(conn.m_polygon[0] - offset);
cvf::Vec3f vx2;
cvf::Vec3f vx3 = cvf::Vec3f(conn.m_polygon[1] - offset);
for (size_t vxIdx = 2; vxIdx < conn.m_polygon.size() ; ++vxIdx)
{
vx2 = vx3;
vx3 = cvf::Vec3f( conn.m_polygon[vxIdx] - offset);
#pragma omp critical
{
vertices.push_back(vx1);
vertices.push_back(vx2);
vertices.push_back(vx3);
triangleToNNC.push_back(conIdx);
}
}
}
}
}
m_vertices = new cvf::Vec3fArray;
m_vertices->assign(vertices);
m_triangleIndexToNNCIndex = new cvf::Array<size_t>;
m_triangleIndexToNNCIndex->assign(triangleToNNC);
}
//--------------------------------------------------------------------------------------------------
/// Calculates the texture coordinates in a "nearly" one dimensional texture.
/// Undefined values are coded with a y-texture coordinate value of 1.0 instead of the normal 0.5
//--------------------------------------------------------------------------------------------------
void RivNNCGeometryGenerator::textureCoordinates(cvf::Vec2fArray* textureCoords,
const cvf::ScalarMapper* mapper,
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RiaDefines::ResultCatType resultType,
size_t scalarResultIndex,
size_t timeStepIndex) const
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{
size_t numVertices = m_vertices->size();
textureCoords->resize(numVertices);
cvf::Vec2f* rawPtr = textureCoords->ptr();
const std::vector<double>* nncResultVals;
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if (resultType == RiaDefines::STATIC_NATIVE)
{
nncResultVals = m_nncData->staticConnectionScalarResult(scalarResultIndex);
}
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else if (resultType == RiaDefines::DYNAMIC_NATIVE)
{
nncResultVals = m_nncData->dynamicConnectionScalarResult(scalarResultIndex, timeStepIndex);
}
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else if (resultType == RiaDefines::GENERATED)
{
nncResultVals = m_nncData->generatedConnectionScalarResult(scalarResultIndex, timeStepIndex);
}
if (!nncResultVals)
{
textureCoords->setAll(cvf::Vec2f(0.0f, 1.0f));
return;
}
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#pragma omp parallel for
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for (int tIdx = 0; tIdx < static_cast<int>(m_triangleIndexToNNCIndex->size()); tIdx++)
{
double cellScalarValue = (*nncResultVals)[(*m_triangleIndexToNNCIndex)[tIdx]];
cvf::Vec2f texCoord = mapper->mapToTextureCoord(cellScalarValue);
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if (cellScalarValue == HUGE_VAL || cellScalarValue != cellScalarValue) // a != a is true for NAN's
{
texCoord[1] = 1.0f;
}
size_t j;
for (j = 0; j < 3; j++)
{
rawPtr[tIdx*3 + j] = texCoord;
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivNNCGeometryGenerator::setCellVisibility(const cvf::UByteArray* cellVisibility, const RigGridBase * grid)
{
m_cellVisibility = cellVisibility;
m_grid = grid;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Array<size_t> > RivNNCGeometryGenerator::triangleToNNCIndex() const
{
return m_triangleIndexToNNCIndex;
}