ResInsight/ApplicationCode/ModelVisualization/GridBox/RivGridBoxGenerator.cpp

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivGridBoxGenerator.h"
#include "RivPatchGenerator.h"
#include "cafEffectGenerator.h"
#include "cvfCamera.h"
#include "cvfDrawableText.h"
#include "cvfFixedAtlasFont.h"
#include "cvfGeometryBuilderDrawableGeo.h"
#include "cvfGeometryBuilderFaceList.h"
#include "cvfMeshEdgeExtractor.h"
#include "cvfPrimitiveSetIndexedUInt.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivGridBoxGenerator::RivGridBoxGenerator()
{
m_gridBoxModel = new cvf::ModelBasicList;
m_linDiscreteScalarMapper = new cvf::ScalarMapperDiscreteLinear;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::setTransform(cvf::Transform* scaleTransform)
{
m_scaleTransform = scaleTransform;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::setBoundingBox(const cvf::BoundingBox& boundingBox)
{
m_boundingBox = boundingBox;
m_xValues.clear();
m_yValues.clear();
m_zValues.clear();
cvf::Vec3d min = m_boundingBox.min();
cvf::Vec3d max = m_boundingBox.max();
m_linDiscreteScalarMapper->setRange(min.x(), max.x());
m_linDiscreteScalarMapper->setLevelCount(5, true);
m_linDiscreteScalarMapper->majorTickValues(&m_xValues);
m_linDiscreteScalarMapper->setRange(min.y(), max.y());
m_linDiscreteScalarMapper->setLevelCount(5, true);
m_linDiscreteScalarMapper->majorTickValues(&m_yValues);
m_linDiscreteScalarMapper->setRange(min.z(), max.z());
m_linDiscreteScalarMapper->setLevelCount(5, true);
m_linDiscreteScalarMapper->majorTickValues(&m_zValues);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::createGridBoxParts()
{
createGridBoxSideParts();
createGridBoxLegendParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::updateFromCamera(const cvf::Camera* camera)
{
m_gridBoxModel->removeAllParts();
if (m_gridBoxSideParts.size() == 0) return;
for (size_t i = POS_X; i <= NEG_Z; i++)
{
cvf::Vec3f sideNorm = sideNormalOutwards((FaceType)i);
cvf::Vec3d camToSide = camera->position() - pointOnSide((FaceType)i);
camToSide.normalize();
if (sideNorm.dot(cvf::Vec3f(camToSide)) < 0.0)
{
m_gridBoxModel->addPart(m_gridBoxSideParts[i].p());
}
}
for (size_t i = 0; i < m_gridBoxLegendParts.size(); i++)
{
m_gridBoxModel->addPart(m_gridBoxLegendParts[i].p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Model* RivGridBoxGenerator::model()
{
return m_gridBoxModel.p();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::createGridBoxSideParts()
{
m_gridBoxSideParts.clear();
cvf::Vec3d min = m_boundingBox.min();
cvf::Vec3d max = m_boundingBox.max();
for (int face = POS_X; face <= NEG_Z; face++)
{
// TODO: move out of loop
RivPatchGenerator patchGen;
if (face == POS_X)
{
patchGen.setOrigin(cvf::Vec3d(max.x(), 0.0, 0.0));
patchGen.setAxes(cvf::Vec3d::Y_AXIS, cvf::Vec3d::Z_AXIS);
patchGen.setSubdivisions(m_yValues, m_zValues);
}
else if (face == NEG_X)
{
patchGen.setOrigin(cvf::Vec3d(min.x(), 0.0, 0.0));
patchGen.setAxes(cvf::Vec3d::Y_AXIS, cvf::Vec3d::Z_AXIS);
patchGen.setSubdivisions(m_yValues, m_zValues);
}
else if (face == POS_Y)
{
patchGen.setOrigin(cvf::Vec3d(0.0, max.y(), 0.0));
patchGen.setAxes(cvf::Vec3d::X_AXIS, cvf::Vec3d::Z_AXIS);
patchGen.setSubdivisions(m_xValues, m_zValues);
}
else if (face == NEG_Y)
{
patchGen.setOrigin(cvf::Vec3d(0.0, min.y(), 0.0));
patchGen.setAxes(cvf::Vec3d::X_AXIS, cvf::Vec3d::Z_AXIS);
patchGen.setSubdivisions(m_xValues, m_zValues);
}
else if (face == POS_Z)
{
patchGen.setOrigin(cvf::Vec3d(0.0, 0.0, max.z()));
patchGen.setAxes(cvf::Vec3d::X_AXIS, cvf::Vec3d::Y_AXIS);
patchGen.setSubdivisions(m_xValues, m_yValues);
}
else if (face == NEG_Z)
{
patchGen.setOrigin(cvf::Vec3d(0.0, 0.0, min.z()));
patchGen.setAxes(cvf::Vec3d::X_AXIS, cvf::Vec3d::Y_AXIS);
patchGen.setSubdivisions(m_xValues, m_yValues);
}
else
{
CVF_ASSERT(false);
}
cvf::GeometryBuilderFaceList builder;
patchGen.generate(&builder);
cvf::ref<cvf::Vec3fArray> vertexArray = builder.vertices();
cvf::ref<cvf::UIntArray> faceList = builder.faceList();
{
// Box mesh
cvf::MeshEdgeExtractor ee;
ee.addFaceList(*faceList);
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setVertexArray(vertexArray.p());
geo->addPrimitiveSet(new cvf::PrimitiveSetIndexedUInt(cvf::PT_LINES, ee.lineIndices().p()));
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Grid box ");
part->setDrawable(geo.p());
part->setTransform(m_scaleTransform.p());
part->updateBoundingBox();
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator effGen(cvf::Color3f::GRAY);
eff = effGen.generateCachedEffect();
part->setEffect(eff.p());
m_gridBoxSideParts.push_back(part.p());
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::createGridBoxLegendParts()
{
m_gridBoxLegendParts.clear();
for (int edge = POS_Z_POS_X; edge <= NEG_X_NEG_Y; edge++)
{
cvf::Collection<cvf::Part> parts;
createLegend((EdgeType)edge, &parts);
for (int i = 0; i < parts.size(); i++)
{
m_gridBoxLegendParts.push_back(parts.at(i));
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::createLegend(EdgeType edge, cvf::Collection<cvf::Part>* parts)
{
cvf::Vec3d posMin;
cvf::Vec3d posMax;
cvf::Vec3d min = m_boundingBox.min();
cvf::Vec3d max = m_boundingBox.max();
std::vector<double>* tickValues = NULL;
AxisType axis;
cvf::Vec3f tickMarkDir;
switch (edge)
{
case RivGridBoxGenerator::POS_Z_POS_X:
axis = Y_AXIS;
tickValues = &m_yValues;
posMin.set(max.x(), min.y(), max.z());
posMax.set(max.x(), max.y(), max.z());
tickMarkDir = cornerDirection(POS_Z, POS_X);
break;
case RivGridBoxGenerator::POS_Z_NEG_X:
axis = Y_AXIS;
tickValues = &m_yValues;
posMin.set(min.x(), min.y(), max.z());
posMax.set(min.x(), max.y(), max.z());
tickMarkDir = cornerDirection(POS_Z, NEG_X);
break;
case RivGridBoxGenerator::POS_Z_POS_Y:
axis = X_AXIS;
tickValues = &m_xValues;
posMin.set(min.x(), max.y(), max.z());
posMax.set(max.x(), max.y(), max.z());
tickMarkDir = cornerDirection(POS_Z, POS_Y);
break;
case RivGridBoxGenerator::POS_Z_NEG_Y:
axis = X_AXIS;
tickValues = &m_xValues;
posMin.set(min.x(), min.y(), max.z());
posMax.set(max.x(), min.y(), max.z());
tickMarkDir = cornerDirection(POS_Z, NEG_Y);
break;
case RivGridBoxGenerator::NEG_Z_POS_X:
axis = Y_AXIS;
tickValues = &m_yValues;
posMin.set(max.x(), min.y(), min.z());
posMax.set(max.x(), max.y(), min.z());
tickMarkDir = cornerDirection(NEG_Z, POS_X);
break;
case RivGridBoxGenerator::NEG_Z_NEG_X:
axis = Y_AXIS;
tickValues = &m_yValues;
posMin.set(min.x(), min.y(), min.z());
posMax.set(min.x(), max.y(), min.z());
tickMarkDir = cornerDirection(NEG_Z, NEG_X);
break;
case RivGridBoxGenerator::NEG_Z_POS_Y:
axis = X_AXIS;
tickValues = &m_xValues;
posMin.set(min.x(), max.y(), min.z());
posMax.set(max.x(), max.y(), min.z());
tickMarkDir = cornerDirection(NEG_Z, POS_Y);
break;
case RivGridBoxGenerator::NEG_Z_NEG_Y:
axis = X_AXIS;
tickValues = &m_xValues;
posMin.set(min.x(), min.y(), min.z());
posMax.set(max.x(), min.y(), min.z());
tickMarkDir = cornerDirection(NEG_Z, NEG_Y);
break;
case RivGridBoxGenerator::POS_X_POS_Y:
axis = Z_AXIS;
tickValues = &m_zValues;
posMin.set(max.x(), max.y(), min.z());
posMax.set(max.x(), max.y(), max.z());
tickMarkDir = cornerDirection(POS_X, POS_Y);
break;
case RivGridBoxGenerator::POS_X_NEG_Y:
axis = Z_AXIS;
tickValues = &m_zValues;
posMin.set(max.x(), min.y(), min.z());
posMax.set(max.x(), min.y(), max.z());
tickMarkDir = cornerDirection(POS_X, NEG_Y);
break;
case RivGridBoxGenerator::NEG_X_POS_Y:
axis = Z_AXIS;
tickValues = &m_zValues;
posMin.set(min.x(), max.y(), min.z());
posMax.set(min.x(), max.y(), max.z());
tickMarkDir = cornerDirection(NEG_X, POS_Y);
break;
case RivGridBoxGenerator::NEG_X_NEG_Y:
axis = Z_AXIS;
tickValues = &m_zValues;
posMin.set(min.x(), min.y(), min.z());
posMax.set(min.x(), min.y(), max.z());
tickMarkDir = cornerDirection(NEG_X, NEG_Y);
break;
default:
break;
}
CVF_ASSERT(tickValues);
size_t numVerts = (tickValues->size()) * 2;
size_t numLines = (tickValues->size()) + 1;
cvf::ref<cvf::Vec3fArray> vertices = new cvf::Vec3fArray;
vertices->reserve(numVerts);
cvf::ref<cvf::UIntArray> indices = new cvf::UIntArray;
indices->reserve(2 * numLines);
float tickLength = static_cast<float>(m_boundingBox.extent().length() / 100.0);
cvf::Vec3f point = cvf::Vec3f(posMin);
cvf::Vec3f tickPoint;
// Tick marks
for (size_t i = 0; i < tickValues->size(); ++i)
{
point[axis] = static_cast<float>(tickValues->at(i));
vertices->add(point);
tickPoint = point + tickLength*tickMarkDir;;
vertices->add(tickPoint);
indices->add(2 * static_cast<cvf::uint>(i));
indices->add(2 * static_cast<cvf::uint>(i) + 1);
}
// Backbone of legend
indices->add(0);
indices->add(static_cast<cvf::uint>(numVerts) - 2);
{
// Legend lines
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setVertexArray(vertices.p());
cvf::ref<cvf::PrimitiveSetIndexedUInt> primSet = new cvf::PrimitiveSetIndexedUInt(cvf::PT_LINES);
primSet->setIndices(indices.p());
geo->addPrimitiveSet(primSet.p());
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Legend lines ");
part->setDrawable(geo.p());
part->setTransform(m_scaleTransform.p());
part->updateBoundingBox();
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator effGen(cvf::Color3f::WHITE);
eff = effGen.generateCachedEffect();
part->setEffect(eff.p());
parts->push_back(part.p());
}
{
// Text labels
cvf::ref<cvf::DrawableText> geo = new cvf::DrawableText;
geo->setFont(new cvf::FixedAtlasFont(cvf::FixedAtlasFont::STANDARD));
geo->setTextColor(cvf::Color3::WHITE);
geo->setDrawBackground(false);
geo->setDrawBorder(false);
//textGeo->setCheckPosVisible(false);
for (size_t idx = 0; idx < tickValues->size(); idx++)
{
geo->addText(cvf::String(tickValues->at(idx)), vertices->get(idx*2 + 1) + (0.5f * tickLength) * tickMarkDir);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setDrawable(geo.p());
part->setTransform(m_scaleTransform.p());
part->updateBoundingBox();
cvf::ref<cvf::Effect> eff = new cvf::Effect;
part->setEffect(eff.p());
//textPart->setPriority(11);
part->setName("Legend text");
parts->push_back(part.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3f RivGridBoxGenerator::sideNormalOutwards(FaceType face)
{
switch (face)
{
case RivGridBoxGenerator::POS_X:
return cvf::Vec3f::X_AXIS;
case RivGridBoxGenerator::NEG_X:
return -cvf::Vec3f::X_AXIS;
case RivGridBoxGenerator::POS_Y:
return cvf::Vec3f::Y_AXIS;
case RivGridBoxGenerator::NEG_Y:
return -cvf::Vec3f::Y_AXIS;
case RivGridBoxGenerator::POS_Z:
return cvf::Vec3f::Z_AXIS;
case RivGridBoxGenerator::NEG_Z:
return -cvf::Vec3f::Z_AXIS;
default:
break;
}
return cvf::Vec3f::ZERO;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RivGridBoxGenerator::pointOnSide(FaceType face)
{
switch (face)
{
case RivGridBoxGenerator::POS_X:
case RivGridBoxGenerator::POS_Y:
case RivGridBoxGenerator::POS_Z:
return cvf::Vec3d(m_boundingBox.max());
case RivGridBoxGenerator::NEG_X:
case RivGridBoxGenerator::NEG_Y:
case RivGridBoxGenerator::NEG_Z:
return cvf::Vec3d(m_boundingBox.min());
default:
break;
}
return cvf::Vec3d::ZERO;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3f RivGridBoxGenerator::cornerDirection(FaceType face1, FaceType face2)
{
cvf::Vec3f dir = sideNormalOutwards(face1) + sideNormalOutwards(face2);
dir.normalize();
return dir;
}