2021-02-25 09:38:56 -06:00
|
|
|
/////////////////////////////////////////////////////////////////////////////////
|
|
|
|
//
|
|
|
|
// Copyright (C) 2020- Equinor ASA
|
|
|
|
//
|
|
|
|
// ResInsight is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
|
|
// (at your option) any later version.
|
|
|
|
//
|
|
|
|
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
|
|
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
//
|
|
|
|
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
|
|
|
|
// for more details.
|
|
|
|
//
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "cvfObject.h"
|
|
|
|
|
|
|
|
#include "cafPdmPointer.h"
|
|
|
|
#include "cafSignal.h"
|
|
|
|
|
|
|
|
#include "cvfCollection.h"
|
|
|
|
#include "cvfPart.h"
|
|
|
|
#include "cvfVector3.h"
|
|
|
|
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
namespace cvf
|
|
|
|
{
|
|
|
|
class ModelBasicList;
|
|
|
|
class ScalarMapper;
|
|
|
|
class ScalarMapperDiscreteLinear;
|
|
|
|
} // namespace cvf
|
|
|
|
|
|
|
|
class RimEclipseView;
|
|
|
|
class RimStreamlineInViewCollection;
|
|
|
|
class Rim3dView;
|
|
|
|
|
|
|
|
class RivStreamlinesPartMgr : public cvf::Object, public caf::SignalObserver
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
RivStreamlinesPartMgr( RimEclipseView* reservoirView );
|
|
|
|
~RivStreamlinesPartMgr() override;
|
|
|
|
|
|
|
|
void appendDynamicGeometryPartsToModel( cvf::ModelBasicList* model, size_t timeStepIndex );
|
|
|
|
void updateAnimation();
|
|
|
|
|
|
|
|
private:
|
|
|
|
struct StreamlineSegment
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
x_ij(t) = a_ij + b_ij * t + c_ij * t^2 + d_ij * t^3
|
|
|
|
*/
|
|
|
|
|
|
|
|
StreamlineSegment(){};
|
|
|
|
StreamlineSegment( cvf::Vec3d startPoint,
|
|
|
|
cvf::Vec3d endPoint,
|
|
|
|
cvf::Vec3d startDirection,
|
|
|
|
cvf::Vec3d endDirection,
|
|
|
|
double startVelocity,
|
|
|
|
double endVelocity )
|
|
|
|
: startPoint( startPoint )
|
|
|
|
, endPoint( endPoint )
|
|
|
|
, startDirection( startDirection )
|
|
|
|
, endDirection( endDirection )
|
|
|
|
, startVelocity( startVelocity )
|
|
|
|
, endVelocity( endVelocity )
|
|
|
|
{
|
|
|
|
computeSegments();
|
|
|
|
};
|
|
|
|
|
|
|
|
void computeSegments();
|
|
|
|
|
|
|
|
cvf::Vec3d getPointAt( double localT ) const;
|
|
|
|
cvf::Vec3d getDirectionAt( double localT ) const;
|
|
|
|
double getVelocityAt( double localT ) const;
|
|
|
|
double getChordLength() const;
|
|
|
|
|
|
|
|
cvf::Vec3d startPoint;
|
|
|
|
cvf::Vec3d endPoint;
|
|
|
|
cvf::Vec3d startDirection;
|
|
|
|
cvf::Vec3d endDirection;
|
|
|
|
double globalTStart;
|
|
|
|
double globalTEnd;
|
|
|
|
double startVelocity;
|
|
|
|
double endVelocity;
|
|
|
|
|
|
|
|
private:
|
|
|
|
cvf::Vec3d a;
|
|
|
|
cvf::Vec3d b;
|
|
|
|
cvf::Vec3d c;
|
|
|
|
cvf::Vec3d d;
|
|
|
|
};
|
|
|
|
struct StreamlineVisualization
|
|
|
|
{
|
|
|
|
StreamlineVisualization()
|
|
|
|
{
|
|
|
|
areTValuesComputed = false;
|
|
|
|
currentAnimationGlobalT = 0.0;
|
|
|
|
};
|
|
|
|
|
|
|
|
void computeTValues();
|
|
|
|
void appendSegment( StreamlineSegment segment );
|
|
|
|
void prependSegment( StreamlineSegment segment );
|
|
|
|
void appendPart( cvf::ref<cvf::Part> part, double globalT );
|
|
|
|
size_t segmentsSize() const;
|
|
|
|
std::list<RivStreamlinesPartMgr::StreamlineSegment> getSegments();
|
|
|
|
void clear();
|
|
|
|
void updateAnimationGlobalT( double timeMs );
|
|
|
|
double getApproximatedTotalLength();
|
|
|
|
|
|
|
|
cvf::Vec3d getPointAt( double globalT ) const;
|
|
|
|
cvf::Vec3d getDirectionAt( double globalT ) const;
|
|
|
|
double getVelocityAt( double globalT ) const;
|
|
|
|
cvf::Collection<cvf::Part> getParts();
|
|
|
|
cvf::ref<cvf::Part> getPartAtGlobalT( double globalT ) const;
|
|
|
|
|
|
|
|
double currentAnimationGlobalT;
|
|
|
|
|
|
|
|
private:
|
|
|
|
bool areTValuesComputed;
|
|
|
|
double approximatedTotalLength;
|
|
|
|
std::list<StreamlineSegment> segments;
|
|
|
|
cvf::Collection<cvf::Part> parts;
|
|
|
|
std::vector<double> partTValues;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Streamline
|
|
|
|
{
|
|
|
|
Streamline() { animIndex = 0; };
|
|
|
|
|
2021-02-26 03:29:03 -06:00
|
|
|
void appendTracerPoint( cvf::Vec3d point );
|
|
|
|
void appendAbsVelocity( double velocity );
|
|
|
|
void appendDirection( cvf::Vec3d direction );
|
|
|
|
void appendPhase( RiaDefines::PhaseType phase );
|
|
|
|
void clear();
|
|
|
|
cvf::ref<cvf::Part> getPart();
|
|
|
|
cvf::Vec3d getTracerPoint( size_t index ) const;
|
|
|
|
double getAbsVelocity( size_t index ) const;
|
|
|
|
cvf::Vec3d getDirection( size_t index ) const;
|
|
|
|
RiaDefines::PhaseType getPhase( size_t index ) const;
|
|
|
|
|
|
|
|
size_t countTracerPoints() const;
|
|
|
|
void setPart( cvf::ref<cvf::Part> part );
|
|
|
|
size_t getAnimationIndex() const;
|
|
|
|
void incrementAnimationIndex( size_t increment = 1.0 );
|
|
|
|
void setAnimationIndex( size_t index );
|
2021-02-25 09:38:56 -06:00
|
|
|
|
|
|
|
private:
|
2021-02-26 03:29:03 -06:00
|
|
|
std::vector<cvf::Vec3d> tracerPoints;
|
|
|
|
std::vector<double> absVelocities;
|
|
|
|
std::vector<cvf::Vec3d> directions;
|
|
|
|
std::vector<RiaDefines::PhaseType> dominantPhases;
|
|
|
|
|
|
|
|
cvf::ref<cvf::Part> part;
|
|
|
|
size_t animIndex;
|
2021-02-25 09:38:56 -06:00
|
|
|
};
|
|
|
|
|
|
|
|
private:
|
|
|
|
cvf::ref<cvf::Part> createPart( const RimStreamlineInViewCollection& streamlineCollection,
|
|
|
|
Streamline& streamlineVisualization );
|
|
|
|
|
|
|
|
void createResultColorTextureCoords( cvf::Vec2fArray* textureCoords,
|
|
|
|
const Streamline& streamline,
|
|
|
|
const cvf::ScalarMapper* mapper );
|
|
|
|
|
|
|
|
cvf::ref<cvf::Part> createVectorPart( const RimStreamlineInViewCollection& streamlineCollection, Streamline& segment );
|
|
|
|
|
|
|
|
std::array<cvf::Vec3f, 7> createArrowVertices( const cvf::Vec3f anchorPoint, const cvf::Vec3f direction ) const;
|
|
|
|
std::array<uint, 2> createArrowShaftIndices( uint startIndex ) const;
|
|
|
|
std::array<uint, 6> createArrowHeadIndices( uint startIndex ) const;
|
|
|
|
void setAlpha( cvf::ref<cvf::Part> part, float alpha );
|
|
|
|
|
|
|
|
private:
|
|
|
|
std::list<Streamline> m_streamlines;
|
|
|
|
caf::PdmPointer<RimEclipseView> m_rimReservoirView;
|
|
|
|
uint m_count;
|
|
|
|
size_t m_currentT;
|
|
|
|
bool m_showAsVectors;
|
|
|
|
};
|