ResInsight/ApplicationCode/ReservoirDataModel/RigHexIntersectionTools.h

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017 Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfBase.h"
#include "cvfVector3.h"
#include "cvfStructGrid.h"
#include "cvfPlane.h"
#include <array>
//==================================================================================================
/// Internal class for intersection point info
//==================================================================================================
struct HexIntersectionInfo
{
public:
HexIntersectionInfo( cvf::Vec3d intersectionPoint,
bool isIntersectionEntering,
cvf::StructGridInterface::FaceType face,
size_t hexIndex)
: m_intersectionPoint(intersectionPoint),
m_isIntersectionEntering(isIntersectionEntering),
m_face(face),
m_hexIndex(hexIndex) {}
cvf::Vec3d m_intersectionPoint;
bool m_isIntersectionEntering;
cvf::StructGridInterface::FaceType m_face;
size_t m_hexIndex;
};
bool operator<( const HexIntersectionInfo& hi1, const HexIntersectionInfo& hi2);
//--------------------------------------------------------------------------------------------------
/// Specialized Line - Hex intersection
//--------------------------------------------------------------------------------------------------
struct RigHexIntersectionTools
{
static int lineHexCellIntersection(const cvf::Vec3d p1,
const cvf::Vec3d p2,
const cvf::Vec3d hexCorners[8],
const size_t hexIndex,
std::vector<HexIntersectionInfo>* intersections);
static bool lineIntersectsHexCell(const cvf::Vec3d p1,
const cvf::Vec3d p2,
const cvf::Vec3d hexCorners[8]);
static bool isPointInCell(const cvf::Vec3d point, const cvf::Vec3d hexCorners[8]);
static bool planeHexCellIntersection(cvf::Vec3d* hexCorners,
const cvf::Plane& fracturePlane,
std::list<std::pair<cvf::Vec3d, cvf::Vec3d > >& intersectionLineSegments);
static bool planeHexIntersectionPolygons(std::array<cvf::Vec3d, 8> hexCorners,
cvf::Mat4d transformMatrixForPlane,
std::vector<std::vector<cvf::Vec3d> > & polygons);
};