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ResInsight/ApplicationLibCode/UnitTests/StructGridInterface-Test.cpp
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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2021- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "gtest/gtest.h"
#include "cvfStructGrid.h"
using namespace cvf;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( StructGridInterfaceTest, TestEdgeVertices )
{
{
// Baseline
StructGridInterface::FaceType face1 = StructGridInterface::NEG_K;
StructGridInterface::FaceType face2 = StructGridInterface::POS_I;
auto indices = StructGridInterface::edgeVertexIndices( face1, face2 );
EXPECT_EQ( indices.first, 2 );
EXPECT_EQ( indices.second, 1 );
}
{
// Opposite order as baseline test
StructGridInterface::FaceType face1 = StructGridInterface::POS_I;
StructGridInterface::FaceType face2 = StructGridInterface::NEG_K;
auto indices = StructGridInterface::edgeVertexIndices( face1, face2 );
EXPECT_EQ( indices.first, 2 );
EXPECT_EQ( indices.second, 1 );
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( StructGridInterfaceTest, OppositeFaceVertexIndexMapConnectsCoincidentPillarVertices )
{
// Unit cube corners using the ResInsight corner ordering
const std::array<Vec3d, 8> corners = { Vec3d( 0, 0, 0 ),
Vec3d( 1, 0, 0 ),
Vec3d( 1, 1, 0 ),
Vec3d( 0, 1, 0 ),
Vec3d( 0, 0, 1 ),
Vec3d( 1, 0, 1 ),
Vec3d( 1, 1, 1 ),
Vec3d( 0, 1, 1 ) };
const auto& map = StructGridInterface::oppositeFaceVertexIndexMap();
for ( auto face : StructGridInterface::validFaceTypes() )
{
const auto axis = static_cast<int>( StructGridInterface::gridAxisFromFace( face ) );
const auto& faceIndices = StructGridInterface::cellFaceVertexIndices( face );
const auto& oppositeIndices = StructGridInterface::cellFaceVertexIndices( StructGridInterface::oppositeFace( face ) );
for ( size_t i = 0; i < 4; i++ )
{
Vec3d diff = corners[faceIndices[i]] - corners[oppositeIndices[map[i]]];
diff[axis] = 0.0;
EXPECT_DOUBLE_EQ( 0.0, diff.length() ) << "face " << face << " local vertex " << i;
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( StructGridInterfaceTest, LegacyCellFaceVertexIndicesMatchesTable )
{
for ( auto face : StructGridInterface::validFaceTypes() )
{
ubyte legacy[4];
StructGridInterface::cellFaceVertexIndices( face, legacy );
const auto& indices = StructGridInterface::cellFaceVertexIndices( face );
for ( size_t i = 0; i < 4; i++ )
{
EXPECT_EQ( indices[i], legacy[i] );
}
}
ubyte untouched[4] = { 9, 9, 9, 9 };
StructGridInterface::cellFaceVertexIndices( StructGridInterface::NO_FACE, untouched );
EXPECT_EQ( 9, untouched[0] );
}