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/////////////////////////////////////////////////////////////////////////////////
//
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// Copyright (C) 2011- Statoil ASA
// Copyright (C) 2013- Ceetron Solutions AS
// Copyright (C) 2011-2012 Ceetron AS
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//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RimLegendConfig.h"
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#include "cafFactory.h"
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#include "cafPdmFieldCvfColor.h"
#include "cafPdmFieldCvfMat4d.h"
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#include "cafPdmUiComboBoxEditor.h"
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#include "cafPdmUiLineEditor.h"
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#include "cvfOverlayScalarMapperLegend.h"
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#include "cvfScalarMapperContinuousLinear.h"
#include "cvfScalarMapperContinuousLog.h"
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#include "cvfScalarMapperDiscreteLinear.h"
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#include "cvfScalarMapperDiscreteLog.h"
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#include <cmath>
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#include "RiaApplication.h"
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#include "RimEclipseView.h"
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CAF_PDM_SOURCE_INIT ( RimLegendConfig , "Legend" );
namespace caf {
template <>
void AppEnum < RimLegendConfig :: RangeModeType >:: setUp ()
{
addItem ( RimLegendConfig :: AUTOMATIC_ALLTIMESTEPS , "AUTOMATIC_ALLTIMESTEPS" , "Global range" );
addItem ( RimLegendConfig :: AUTOMATIC_CURRENT_TIMESTEP , "AUTOMATIC_CURRENT_TIMESTEP" , "Local range" );
addItem ( RimLegendConfig :: USER_DEFINED , "USER_DEFINED_MAX_MIN" , "User defined range" );
setDefault ( RimLegendConfig :: AUTOMATIC_ALLTIMESTEPS );
}
}
namespace caf {
template <>
void RimLegendConfig :: ColorRangeEnum :: setUp ()
{
addItem ( RimLegendConfig :: NORMAL , "NORMAL" , "Full color, Red on top" );
addItem ( RimLegendConfig :: OPPOSITE_NORMAL , "OPPOSITE_NORMAL" , "Full color, Blue on top" );
addItem ( RimLegendConfig :: WHITE_PINK , "WHITE_PIMK" , "White to pink" );
addItem ( RimLegendConfig :: PINK_WHITE , "PINK_WHITE" , "Pink to white" );
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addItem ( RimLegendConfig :: BLUE_WHITE_RED , "BLUE_WHITE_RED" , "Blue, white, red" );
addItem ( RimLegendConfig :: RED_WHITE_BLUE , "RED_WHITE_BLUE" , "Red, white, blue" );
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addItem ( RimLegendConfig :: WHITE_BLACK , "WHITE_BLACK" , "White to black" );
addItem ( RimLegendConfig :: BLACK_WHITE , "BLACK_WHITE" , "Black to white" );
setDefault ( RimLegendConfig :: NORMAL );
}
}
namespace caf {
template <>
void RimLegendConfig :: MappingEnum :: setUp ()
{
addItem ( RimLegendConfig :: LINEAR_DISCRETE , "LinearDiscrete" , "Discrete Linear" );
addItem ( RimLegendConfig :: LINEAR_CONTINUOUS , "LinearContinuous" , "Continuous Linear" );
addItem ( RimLegendConfig :: LOG10_CONTINUOUS , "Log10Continuous" , "Continuous Logarithmic" );
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addItem ( RimLegendConfig :: LOG10_DISCRETE , "Log10Discrete" , "Discrete Logarithmic" );
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setDefault ( RimLegendConfig :: LINEAR_CONTINUOUS );
}
}
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namespace caf {
template <>
void AppEnum < RimLegendConfig :: NumberFormatType >:: setUp ()
{
addItem ( RimLegendConfig :: AUTO , "AUTO" , "Automatic" );
addItem ( RimLegendConfig :: FIXED , "FIXED" , "Fixed, decimal" );
addItem ( RimLegendConfig :: SCIENTIFIC , "SCIENTIFIC" , "Scientific notation" );
setDefault ( RimLegendConfig :: FIXED );
}
}
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//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimLegendConfig :: RimLegendConfig ()
: m_globalAutoMax ( cvf :: UNDEFINED_DOUBLE ),
m_globalAutoMin ( cvf :: UNDEFINED_DOUBLE ),
m_localAutoMax ( cvf :: UNDEFINED_DOUBLE ),
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m_localAutoMin ( cvf :: UNDEFINED_DOUBLE ),
m_globalAutoPosClosestToZero ( 0 ),
m_globalAutoNegClosestToZero ( 0 ),
m_localAutoPosClosestToZero ( 0 ),
m_localAutoNegClosestToZero ( 0 )
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{
CAF_PDM_InitObject ( "Legend Definition" , ":/Legend.png" , "" , "" );
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CAF_PDM_InitField ( & m_numLevels , "NumberOfLevels" , 8 , "Number of levels" , "" , "A hint on how many tick marks you whish." , "" );
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CAF_PDM_InitField ( & m_precision , "Precision" , 4 , "Significant digits" , "" , "The number of significant digits displayed in the legend numbers" , "" );
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CAF_PDM_InitField ( & m_tickNumberFormat , "TickNumberFormat" , caf :: AppEnum < RimLegendConfig :: NumberFormatType > ( FIXED ), "Number format" , "" , "" , "" );
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CAF_PDM_InitField ( & m_colorRangeMode , "ColorRangeMode" , ColorRangeEnum ( NORMAL ) , "Colors" , "" , "" , "" );
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CAF_PDM_InitField ( & m_mappingMode , "MappingMode" , MappingEnum ( LINEAR_CONTINUOUS ) , "Mapping" , "" , "" , "" );
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CAF_PDM_InitField ( & m_rangeMode , "RangeType" , RangeModeEnum ( AUTOMATIC_ALLTIMESTEPS ), "Range type" , "" , "Switches between automatic and user defined range on the legend" , "" );
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CAF_PDM_InitField ( & m_userDefinedMaxValue , "UserDefinedMax" , 1.0 , "Max" , "" , "Min value of the legend" , "" );
CAF_PDM_InitField ( & m_userDefinedMinValue , "UserDefinedMin" , 0.0 , "Min" , "" , "Max value of the legend" , "" );
CAF_PDM_InitField ( & resultVariableName , "ResultVariableUsage" , QString ( "" ), "" , "" , "" , "" );
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resultVariableName . setUiHidden ( true );
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m_linDiscreteScalarMapper = new cvf :: ScalarMapperDiscreteLinear ;
m_logDiscreteScalarMapper = new cvf :: ScalarMapperDiscreteLog ;
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m_linSmoothScalarMapper = new cvf :: ScalarMapperContinuousLinear ;
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m_logSmoothScalarMapper = new cvf :: ScalarMapperContinuousLog ;
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m_currentScalarMapper = m_linDiscreteScalarMapper ;
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cvf :: Font * standardFont = RiaApplication :: instance () -> standardFont ();
m_legend = new cvf :: OverlayScalarMapperLegend ( standardFont );
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m_position = cvf :: Vec2ui ( 20 , 50 );
updateFieldVisibility ();
updateLegend ();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimLegendConfig ::~ RimLegendConfig ()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig :: fieldChangedByUi ( const caf :: PdmFieldHandle * changedField , const QVariant & oldValue , const QVariant & newValue )
{
if ( changedField == & m_numLevels )
{
int upperLimit = std :: numeric_limits < int >:: max ();
m_numLevels = cvf :: Math :: clamp ( m_numLevels . v (), 1 , upperLimit );
}
else if ( changedField == & m_rangeMode )
{
if ( m_rangeMode == USER_DEFINED )
{
if ( m_userDefinedMaxValue == m_userDefinedMaxValue . defaultValue () && m_globalAutoMax != cvf :: UNDEFINED_DOUBLE )
{
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m_userDefinedMaxValue = roundToNumSignificantDigits ( m_globalAutoMax , m_precision );
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}
if ( m_userDefinedMinValue == m_userDefinedMinValue . defaultValue () && m_globalAutoMin != cvf :: UNDEFINED_DOUBLE )
{
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m_userDefinedMinValue = roundToNumSignificantDigits ( m_globalAutoMin , m_precision );
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}
}
updateFieldVisibility ();
}
updateLegend ();
if ( m_reservoirView ) m_reservoirView -> updateCurrentTimeStepAndRedraw ();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig :: updateLegend ()
{
double adjustedMin = cvf :: UNDEFINED_DOUBLE ;
double adjustedMax = cvf :: UNDEFINED_DOUBLE ;
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double posClosestToZero = cvf :: UNDEFINED_DOUBLE ;
double negClosestToZero = cvf :: UNDEFINED_DOUBLE ;
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if ( m_rangeMode == AUTOMATIC_ALLTIMESTEPS )
{
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adjustedMin = roundToNumSignificantDigits ( m_globalAutoMin , m_precision );
adjustedMax = roundToNumSignificantDigits ( m_globalAutoMax , m_precision );
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posClosestToZero = m_globalAutoPosClosestToZero ;
negClosestToZero = m_globalAutoNegClosestToZero ;
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}
else if ( m_rangeMode == AUTOMATIC_CURRENT_TIMESTEP )
{
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adjustedMin = roundToNumSignificantDigits ( m_localAutoMin , m_precision );
adjustedMax = roundToNumSignificantDigits ( m_localAutoMax , m_precision );
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posClosestToZero = m_localAutoPosClosestToZero ;
negClosestToZero = m_localAutoNegClosestToZero ;
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}
else
{
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adjustedMin = roundToNumSignificantDigits ( m_userDefinedMinValue , m_precision );
adjustedMax = roundToNumSignificantDigits ( m_userDefinedMaxValue , m_precision );
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posClosestToZero = m_globalAutoPosClosestToZero ;
negClosestToZero = m_globalAutoNegClosestToZero ;
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}
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m_linDiscreteScalarMapper -> setRange ( adjustedMin , adjustedMax );
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m_linSmoothScalarMapper -> setRange ( adjustedMin , adjustedMax );
if ( m_mappingMode == LOG10_CONTINUOUS || m_mappingMode == LOG10_DISCRETE )
{
if ( adjustedMin != adjustedMax )
{
if ( adjustedMin == 0 )
{
if ( adjustedMax > adjustedMin )
{
adjustedMin = posClosestToZero ;
}
else
{
adjustedMin = negClosestToZero ;
}
}
else if ( adjustedMax == 0 )
{
if ( adjustedMin > adjustedMax )
{
adjustedMax = posClosestToZero ;
}
else
{
adjustedMax = negClosestToZero ;
}
}
else if ( adjustedMin < 0 && adjustedMax > 0 )
{
adjustedMin = posClosestToZero ;
}
else if ( adjustedMax < 0 && adjustedMin > 0 )
{
adjustedMin = negClosestToZero ;
}
}
}
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m_logDiscreteScalarMapper -> setRange ( adjustedMin , adjustedMax );
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m_logSmoothScalarMapper -> setRange ( adjustedMin , adjustedMax );
cvf :: Color3ubArray legendColors ;
switch ( m_colorRangeMode ())
{
case NORMAL :
{
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legendColors . reserve ( 7 );
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legendColors . add ( cvf :: Color3ub ( 0 , 0 , 255 ));
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legendColors . add ( cvf :: Color3ub ( 0 , 127 , 255 ));
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legendColors . add ( cvf :: Color3ub ( 0 , 255 , 255 ));
legendColors . add ( cvf :: Color3ub ( 0 , 255 , 0 ));
legendColors . add ( cvf :: Color3ub ( 255 , 255 , 0 ));
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legendColors . add ( cvf :: Color3ub ( 255 , 127 , 0 ));
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legendColors . add ( cvf :: Color3ub ( 255 , 0 , 0 ));
}
break ;
case OPPOSITE_NORMAL :
{
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legendColors . reserve ( 7 );
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legendColors . add ( cvf :: Color3ub ( 255 , 0 , 0 ));
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legendColors . add ( cvf :: Color3ub ( 255 , 127 , 0 ));
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legendColors . add ( cvf :: Color3ub ( 255 , 255 , 0 ));
legendColors . add ( cvf :: Color3ub ( 0 , 255 , 0 ));
legendColors . add ( cvf :: Color3ub ( 0 , 255 , 255 ));
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legendColors . add ( cvf :: Color3ub ( 0 , 127 , 255 ));
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legendColors . add ( cvf :: Color3ub ( 0 , 0 , 255 ));
}
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break ;
case BLACK_WHITE :
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case WHITE_BLACK :
{
legendColors . reserve ( 2 );
if ( m_colorRangeMode () == BLACK_WHITE )
{
legendColors . add ( cvf :: Color3ub :: BLACK );
legendColors . add ( cvf :: Color3ub :: WHITE );
}
else
{
legendColors . add ( cvf :: Color3ub :: WHITE );
legendColors . add ( cvf :: Color3ub :: BLACK );
}
}
break ;
case PINK_WHITE :
case WHITE_PINK :
{
legendColors . reserve ( 2 );
if ( m_colorRangeMode () == PINK_WHITE )
{
legendColors . add ( cvf :: Color3ub :: DEEP_PINK );
legendColors . add ( cvf :: Color3ub :: WHITE );
}
else
{
legendColors . add ( cvf :: Color3ub :: WHITE );
legendColors . add ( cvf :: Color3ub :: DEEP_PINK );
}
}
break ;
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case BLUE_WHITE_RED :
case RED_WHITE_BLUE :
{
legendColors . reserve ( 3 );
if ( m_colorRangeMode () == BLUE_WHITE_RED )
{
legendColors . add ( cvf :: Color3ub :: BLUE );
legendColors . add ( cvf :: Color3ub :: WHITE );
legendColors . add ( cvf :: Color3ub :: RED );
}
else
{
legendColors . add ( cvf :: Color3ub :: RED );
legendColors . add ( cvf :: Color3ub :: WHITE );
legendColors . add ( cvf :: Color3ub :: BLUE );
}
}
break ;
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}
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m_linDiscreteScalarMapper -> setColors ( legendColors );
m_logDiscreteScalarMapper -> setColors ( legendColors );
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m_logSmoothScalarMapper -> setColors ( legendColors );
m_linSmoothScalarMapper -> setColors ( legendColors );
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m_linDiscreteScalarMapper -> setLevelCount ( m_numLevels , true );
m_logDiscreteScalarMapper -> setLevelCount ( m_numLevels , true );
m_logSmoothScalarMapper -> setLevelCount ( m_numLevels , true );
m_linSmoothScalarMapper -> setLevelCount ( m_numLevels , true );
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switch ( m_mappingMode ())
{
case LINEAR_DISCRETE :
m_currentScalarMapper = m_linDiscreteScalarMapper . p ();
break ;
case LINEAR_CONTINUOUS :
m_currentScalarMapper = m_linSmoothScalarMapper . p ();
break ;
case LOG10_CONTINUOUS :
m_currentScalarMapper = m_logSmoothScalarMapper . p ();
break ;
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case LOG10_DISCRETE :
m_currentScalarMapper = m_logDiscreteScalarMapper . p ();
break ;
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default :
break ;
}
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m_legend -> setScalarMapper ( m_currentScalarMapper . p ());
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double decadesInRange = 0 ;
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if ( m_mappingMode == LOG10_CONTINUOUS || m_mappingMode == LOG10_DISCRETE )
{
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// For log mapping, use the min value as reference for num valid digits
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decadesInRange = cvf :: Math :: abs ( adjustedMin ) < cvf :: Math :: abs ( adjustedMax ) ? cvf :: Math :: abs ( adjustedMin ) : cvf :: Math :: abs ( adjustedMax );
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decadesInRange = log10 ( decadesInRange );
}
else
{
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// For linear mapping, use the max value as reference for num valid digits
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double absRange = CVF_MAX ( cvf :: Math :: abs ( adjustedMax ), cvf :: Math :: abs ( adjustedMin ));
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decadesInRange = log10 ( absRange );
}
decadesInRange = cvf :: Math :: ceil ( decadesInRange );
// Using Fixed format
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NumberFormatType nft = m_tickNumberFormat ();
m_legend -> setTickFormat (( cvf :: OverlayScalarMapperLegend :: NumberFormat ) nft );
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// Set the fixed number of digits after the decimal point to the number needed to show all the significant digits.
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int numDecimalDigits = m_precision ();
if ( nft != SCIENTIFIC )
{
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numDecimalDigits -= static_cast < int > ( decadesInRange );
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}
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m_legend -> setTickPrecision ( cvf :: Math :: clamp ( numDecimalDigits , 0 , 20 ));
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if ( m_globalAutoMax != cvf :: UNDEFINED_DOUBLE )
{
m_userDefinedMaxValue . setUiName ( QString ( "Max " ) + "(" + QString :: number ( m_globalAutoMax , 'g' , m_precision ) + ")" );
}
else
{
m_userDefinedMaxValue . setUiName ( QString ());
}
if ( m_globalAutoMin != cvf :: UNDEFINED_DOUBLE )
{
m_userDefinedMinValue . setUiName ( QString ( "Min " ) + "(" + QString :: number ( m_globalAutoMin , 'g' , m_precision ) + ")" );
}
else
{
m_userDefinedMinValue . setUiName ( QString ());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig :: setAutomaticRanges ( double globalMin , double globalMax , double localMin , double localMax )
{
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double candidateGlobalAutoMin = roundToNumSignificantDigits ( globalMin , m_precision );
double candidateGlobalAutoMax = roundToNumSignificantDigits ( globalMax , m_precision );
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double candidateLocalAutoMin = roundToNumSignificantDigits ( localMin , m_precision );
double candidateLocalAutoMax = roundToNumSignificantDigits ( localMax , m_precision );
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bool needsUpdate = false ;
const double epsilon = std :: numeric_limits < double >:: epsilon ();
if ( cvf :: Math :: abs ( candidateGlobalAutoMax - m_globalAutoMax ) > epsilon )
{
needsUpdate = true ;
}
if ( cvf :: Math :: abs ( candidateGlobalAutoMin - m_globalAutoMin ) > epsilon )
{
needsUpdate = true ;
}
if ( cvf :: Math :: abs ( candidateLocalAutoMax - m_localAutoMax ) > epsilon )
{
needsUpdate = true ;
}
if ( cvf :: Math :: abs ( candidateLocalAutoMin - m_localAutoMin ) > epsilon )
{
needsUpdate = true ;
}
if ( needsUpdate )
{
m_globalAutoMin = candidateGlobalAutoMin ;
m_globalAutoMax = candidateGlobalAutoMax ;
m_localAutoMin = candidateLocalAutoMin ;
m_localAutoMax = candidateLocalAutoMax ;
updateLegend ();
}
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}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig :: initAfterRead ()
{
updateFieldVisibility ();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig :: updateFieldVisibility ()
{
if ( m_rangeMode == USER_DEFINED )
{
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m_userDefinedMaxValue . setUiHidden ( false );
m_userDefinedMinValue . setUiHidden ( false );
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}
else
{
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m_userDefinedMaxValue . setUiHidden ( true );
m_userDefinedMinValue . setUiHidden ( true );
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}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig :: setColorRangeMode ( ColorRangesType colorMode )
{
m_colorRangeMode = colorMode ;
updateLegend ();
}
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/*
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//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Color3ubArray> RimLegendConfig::interpolateColorArray(const cvf::Color3ubArray& colorArray, cvf::uint targetColorCount)
{
uint inputColorCount = static_cast<uint>(colorArray.size());
CVF_ASSERT(inputColorCount > 1);
CVF_ASSERT(targetColorCount > 1);
cvf::ref<cvf::Color3ubArray> colors = new cvf::Color3ubArray;
colors->reserve(targetColorCount);
const uint inputLevelCount = inputColorCount - 1;
const uint outputLevelCount = targetColorCount - 1;
uint outputLevelIdx;
for (outputLevelIdx = 0; outputLevelIdx < outputLevelCount; outputLevelIdx++)
{
double dblInputLevelIndex = inputLevelCount * (outputLevelIdx / static_cast<double>(outputLevelCount));
const uint inputLevelIndex = static_cast<uint>(dblInputLevelIndex);
CVF_ASSERT(inputLevelIndex < inputLevelCount);
double t = dblInputLevelIndex - inputLevelIndex;
CVF_ASSERT(t >= 0 && t <= 1.0);
cvf::Color3ub c1 = colorArray[inputLevelIndex];
cvf::Color3ub c2 = colorArray[inputLevelIndex + 1];
int r = static_cast<int>(c1.r() + t*(c2.r() - c1.r()) + 0.5);
int g = static_cast<int>(c1.g() + t*(c2.g() - c1.g()) + 0.5);
int b = static_cast<int>(c1.b() + t*(c2.b() - c1.b()) + 0.5);
r = cvf::Math::clamp(r, 0, 255);
g = cvf::Math::clamp(g, 0, 255);
b = cvf::Math::clamp(b, 0, 255);
cvf::Color3ub col((cvf::ubyte)r, (cvf::ubyte)g, (cvf::ubyte)b);
colors->add(col);
}
colors->add(colorArray[colorArray.size() - 1]);
return colors;
}
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*/
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//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig :: setPosition ( cvf :: Vec2ui position )
{
m_position = position ;
updateLegend ();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig :: recreateLegend ()
{
// Due to possible visualization bug, we need to recreate the legend if the last viewer
// has been removed, (and thus the opengl resources has been deleted) The text in
// the legend disappeared because of this, so workaround: recreate the legend when needed:
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cvf :: Font * standardFont = RiaApplication :: instance () -> standardFont ();
m_legend = new cvf :: OverlayScalarMapperLegend ( standardFont );
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updateLegend ();
}
//--------------------------------------------------------------------------------------------------
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/// Rounding the double value to given number of significant digits
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//--------------------------------------------------------------------------------------------------
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double RimLegendConfig :: roundToNumSignificantDigits ( double domainValue , double numSignificantDigits )
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{
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double absDomainValue = cvf :: Math :: abs ( domainValue );
if ( absDomainValue == 0.0 )
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{
return 0.0 ;
}
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double logDecValue = log10 ( absDomainValue );
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logDecValue = cvf :: Math :: ceil ( logDecValue );
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double factor = pow ( 10.0 , numSignificantDigits - logDecValue );
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double tmp = domainValue * factor ;
double integerPart ;
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double fraction = modf ( tmp , & integerPart );
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if ( cvf :: Math :: abs ( fraction ) >= 0.5 ) ( integerPart >= 0 ) ? integerPart ++: integerPart -- ;
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double newDomainValue = integerPart / factor ;
return newDomainValue ;
}
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//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig :: setClosestToZeroValues ( double globalPosClosestToZero , double globalNegClosestToZero , double localPosClosestToZero , double localNegClosestToZero )
{
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bool needsUpdate = false ;
const double epsilon = std :: numeric_limits < double >:: epsilon ();
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if ( cvf :: Math :: abs ( globalPosClosestToZero - m_globalAutoPosClosestToZero ) > epsilon )
{
needsUpdate = true ;
}
if ( cvf :: Math :: abs ( globalNegClosestToZero - m_globalAutoNegClosestToZero ) > epsilon )
{
needsUpdate = true ;
}
if ( cvf :: Math :: abs ( localPosClosestToZero - m_localAutoPosClosestToZero ) > epsilon )
{
needsUpdate = true ;
}
if ( cvf :: Math :: abs ( localNegClosestToZero - m_localAutoNegClosestToZero ) > epsilon )
{
needsUpdate = true ;
}
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if ( needsUpdate )
{
m_globalAutoPosClosestToZero = globalPosClosestToZero ;
m_globalAutoNegClosestToZero = globalNegClosestToZero ;
m_localAutoPosClosestToZero = localPosClosestToZero ;
m_localAutoNegClosestToZero = localNegClosestToZero ;
if ( m_globalAutoPosClosestToZero == HUGE_VAL ) m_globalAutoPosClosestToZero = 0 ;
if ( m_globalAutoNegClosestToZero == - HUGE_VAL ) m_globalAutoNegClosestToZero = 0 ;
if ( m_localAutoPosClosestToZero == HUGE_VAL ) m_localAutoPosClosestToZero = 0 ;
if ( m_localAutoNegClosestToZero == - HUGE_VAL ) m_localAutoNegClosestToZero = 0 ;
updateLegend ();
}
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}
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//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimLegendConfig :: defineUiOrdering ( QString uiConfigName , caf :: PdmUiOrdering & uiOrdering )
{
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{
caf :: PdmUiOrdering * formatGr = uiOrdering . addNewGroup ( "Format" );
formatGr -> add ( & m_numLevels );
formatGr -> add ( & m_precision );
formatGr -> add ( & m_tickNumberFormat );
formatGr -> add ( & m_colorRangeMode );
caf :: PdmUiOrdering * mappingGr = uiOrdering . addNewGroup ( "Mapping" );
mappingGr -> add ( & m_mappingMode );
mappingGr -> add ( & m_rangeMode );
mappingGr -> add ( & m_userDefinedMaxValue );
mappingGr -> add ( & m_userDefinedMinValue );
}
}