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64 lines
1.8 KiB
C
64 lines
1.8 KiB
C
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//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2012 Ceetron AS
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//
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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//##################################################################################################
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#pragma once
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#include "cvfObject.h"
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#include "cvfVector2.h"
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namespace cvf {
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class OpenGLContext;
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//==================================================================================================
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//
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// Interface for overlay items
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//
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//==================================================================================================
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class OverlayItem : public Object
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{
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public:
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enum LayoutCorner
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{
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TOP_LEFT,
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TOP_RIGHT,
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BOTTOM_LEFT,
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BOTTOM_RIGHT
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};
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enum LayoutDirection
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{
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HORIZONTAL,
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VERTICAL
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};
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public:
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virtual Vec2ui sizeHint() = 0; // In Pixels
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virtual Vec2ui maximumSize() = 0; // In Pixels
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virtual Vec2ui minimumSize() = 0; // In Pixels
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virtual void render(OpenGLContext* oglContext, const Vec2ui& position, const Vec2ui& size) = 0;
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virtual void renderSoftware(OpenGLContext* oglContext, const Vec2ui& position, const Vec2ui& size) = 0;
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};
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}
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