(#168) Giving up to get parallel projection production ready for 1.6.0

Hide the parallel projection field.
This commit is contained in:
Jacob Støren 2015-12-10 09:33:09 +01:00
parent 1d9481f09b
commit 009f1d157a

View File

@ -79,6 +79,7 @@ RimView::RimView(void)
cameraPosition.uiCapability()->setUiHidden(true);
CAF_PDM_InitField(&isPerspectiveView, "PerspectiveProjection", true, "Perspective Projection", "", "", "");
isPerspectiveView.uiCapability()->setUiHidden(true); // For now as this is experimental
double defaultScaleFactor = preferences->defaultScaleFactorZ;
CAF_PDM_InitField(&scaleZ, "GridZScale", defaultScaleFactor, "Z Scale", "", "Scales the scene in the Z direction", "");