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Several adjustments related to Qt6
* Avoid ambiguous definition during unity build on Windows * Add missing include * Add Qt6 to expressionparser * Add Qt6 to nightcharts * Replace forward define of QStringList with include <QStringList> * Use toMSecsSinceEpoch * Use setContentsMargins
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@@ -72,7 +72,7 @@ auto RiaRftPltCurveDefinition::operator<=>( const RiaRftPltCurveDefinition& othe
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{
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if ( m_wellName == other.m_wellName )
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{
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return m_timeStep.toTime_t() <=> other.m_timeStep.toTime_t();
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return m_timeStep.toMSecsSinceEpoch() <=> other.m_timeStep.toMSecsSinceEpoch();
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}
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return m_wellName.toStdString() <=> other.m_wellName.toStdString();
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}
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