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Several adjustments related to Qt6
* Avoid ambiguous definition during unity build on Windows * Add missing include * Add Qt6 to expressionparser * Add Qt6 to nightcharts * Replace forward define of QStringList with include <QStringList> * Use toMSecsSinceEpoch * Use setContentsMargins
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@@ -23,6 +23,7 @@
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#include "RigCaseRealizationParameters.h"
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#include <QString>
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#include <QStringList>
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#include <QTextStream>
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#include <map>
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@@ -30,7 +31,6 @@
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#include <string>
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#include <vector>
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class QStringList;
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class QTextStream;
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class QXmlStreamReader;
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class QFile;
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