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Several adjustments related to Qt6
* Avoid ambiguous definition during unity build on Windows * Add missing include * Add Qt6 to expressionparser * Add Qt6 to nightcharts * Replace forward define of QStringList with include <QStringList> * Use toMSecsSinceEpoch * Use setContentsMargins
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@@ -20,6 +20,8 @@
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#pragma once
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#include <QIcon>
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#include <QStringList>
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#include <vector>
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namespace caf
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@@ -28,7 +30,6 @@ class CmdFeatureMenuBuilder;
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}
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class QString;
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class QStringList;
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class QMenu;
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class RimWellPath;
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class RimScriptCollection;
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