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Several adjustments related to Qt6
* Avoid ambiguous definition during unity build on Windows * Add missing include * Add Qt6 to expressionparser * Add Qt6 to nightcharts * Replace forward define of QStringList with include <QStringList> * Use toMSecsSinceEpoch * Use setContentsMargins
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@@ -27,6 +27,8 @@
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#include "cvfStructGrid.h"
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#include "cvfVector3.h"
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#include <QStringList>
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#include <cmath> // Needed for HUGE_VAL on Linux
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#include <deque>
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#include <map>
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@@ -36,7 +38,6 @@ class RigActiveCellInfo;
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class RigMainGrid;
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class RigCell;
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class RigEclipseResultAddress;
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class QStringList;
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class RigNNCData : public cvf::Object
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{
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