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Several adjustments related to Qt6
* Avoid ambiguous definition during unity build on Windows * Add missing include * Add Qt6 to expressionparser * Add Qt6 to nightcharts * Replace forward define of QStringList with include <QStringList> * Use toMSecsSinceEpoch * Use setContentsMargins
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@@ -999,7 +999,7 @@ QString RiuResultTextBuilder::cellResultText( const std::vector<RimEclipseResult
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auto resultTextAndValues = cellResultTextAndValueText( resDef );
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for ( const auto& [key, value] : resultTextAndValues )
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{
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maxKeyLength = std::max( maxKeyLength, key.length() );
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maxKeyLength = std::max( maxKeyLength, (int)key.length() );
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keyValues[key] = value;
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}
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}
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