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#3289 Well path creation. When clicking on a well path, use tangent. Rename arguments
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@@ -40,12 +40,12 @@ public:
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RimWellPath* wellPath() const;
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size_t segmentIndex(size_t triangleIndex) const;
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double measuredDepth(size_t triangleIndex, const cvf::Vec3d& globalIntersection) const;
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cvf::Vec3d closestPointOnCenterLine(size_t triangleIndex, const cvf::Vec3d& globalIntersection) const;
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double measuredDepth(size_t triangleIndex, const cvf::Vec3d& globalIntersectionInDomain) const;
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cvf::Vec3d closestPointOnCenterLine(size_t triangleIndex, const cvf::Vec3d& globalIntersectionInDomain) const;
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private:
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void normalizedIntersection(size_t triangleIndex,
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const cvf::Vec3d& globalIntersection,
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const cvf::Vec3d& globalIntersectionInDomain,
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size_t* firstSegmentIndex,
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double* normalizedSegmentIntersection) const;
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