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Copy changes from dev-branch into main
History of main branch was difficult to merge. Take a copy of dev-branch, and merge both ways between dev and main after the release.
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@@ -23,11 +23,10 @@
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#include "RimAnnotationLineAppearance.h"
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#include "RimEnsembleSurface.h"
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#include "RimExtrudedCurveIntersection.h"
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#include "RimOilField.h"
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#include "RimProject.h"
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#include "RimSurface.h"
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#include "RimSurfaceCollection.h"
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#include "RimSurfaceIntersectionBand.h"
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#include "RimTools.h"
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#include "Riu3DMainWindowTools.h"
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@@ -37,26 +36,6 @@
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CAF_CMD_SOURCE_INIT( RicCreateSurfaceIntersectionBandFeature, "RicCreateSurfaceIntersectionBandFeature" );
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimSurfaceCollection* RicCreateSurfaceIntersectionBandFeature::surfaceCollection()
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{
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RimProject* proj = RimProject::current();
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return proj->activeOilField()->surfaceCollection();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RicCreateSurfaceIntersectionBandFeature::isCommandEnabled()
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{
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auto* surfColl = RicCreateSurfaceIntersectionBandFeature::surfaceCollection();
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auto surfaces = surfColl->ensembleSurfaces();
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return !surfaces.empty();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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@@ -67,19 +46,18 @@ void RicCreateSurfaceIntersectionBandFeature::onActionTriggered( bool isChecked
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{
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RimEnsembleSurface* firstEnsembleSurface = nullptr;
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{
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auto surfColl = RicCreateSurfaceIntersectionBandFeature::surfaceCollection();
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auto surfColl = RimTools::surfaceCollection();
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auto surfaces = surfColl->ensembleSurfaces();
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if ( !surfaces.empty() ) firstEnsembleSurface = surfaces.front();
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}
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RimSurfaceIntersectionBand* objectToSelect = nullptr;
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const double defaultOpacity = 0.6;
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const auto colors = RiaColorTables::structuralUncertaintyColors();
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if ( firstEnsembleSurface )
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{
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const double defaultOpacity = 0.6;
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auto colors = RiaColorTables::structuralUncertaintyColors();
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// Create min/max band
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{
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auto surf1 = firstEnsembleSurface->findStatisticsSurface( RigSurfaceStatisticsCalculator::StatisticsType::MIN );
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@@ -120,6 +98,27 @@ void RicCreateSurfaceIntersectionBandFeature::onActionTriggered( bool isChecked
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}
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}
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}
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else
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{
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auto band = intersection->addIntersectionBand();
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auto surfColl = RimTools::surfaceCollection();
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auto surfaces = surfColl->surfaces();
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if ( surfaces.size() > 1 )
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{
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band->setSurfaces( surfaces[0], surfaces[1] );
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}
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auto color = colors.cycledColor3f( 1 );
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band->setBandColor( color );
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band->setBandOpacity( defaultOpacity );
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band->setPolygonOffsetUnit( 0.1 );
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band->lineAppearance()->setColor( color );
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objectToSelect = band;
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}
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intersection->rebuildGeometryAndScheduleCreateDisplayModel();
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intersection->updateAllRequiredEditors();
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