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#815 Renamed RimCrossSection -> RimIntersection
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+3
-3
@@ -22,7 +22,7 @@
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#include "RigMainGrid.h"
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#include "RigResultAccessor.h"
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#include "RimCrossSection.h"
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#include "RimIntersection.h"
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#include "cafHexGridIntersectionTools/cafHexGridIntersectionTools.h"
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@@ -35,7 +35,7 @@
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivIntersectionGeometryGenerator::RivIntersectionGeometryGenerator(const RimCrossSection* crossSection,
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RivIntersectionGeometryGenerator::RivIntersectionGeometryGenerator(const RimIntersection* crossSection,
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std::vector<std::vector<cvf::Vec3d> > &polylines,
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const cvf::Vec3d& extrusionDirection,
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const RivIntersectionHexGridInterface* grid)
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@@ -365,7 +365,7 @@ const std::vector<RivIntersectionVertexWeights>& RivIntersectionGeometryGenerato
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RimCrossSection* RivIntersectionGeometryGenerator::crossSection() const
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const RimIntersection* RivIntersectionGeometryGenerator::crossSection() const
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{
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return m_crossSection;
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}
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