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#815 Renamed RimCrossSection -> RimIntersection
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@@ -34,7 +34,7 @@
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class RigMainGrid;
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class RigActiveCellInfo;
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class RigResultAccessor;
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class RimCrossSection;
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class RimIntersection;
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namespace cvf
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{
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@@ -46,7 +46,7 @@ namespace cvf
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class RivIntersectionGeometryGenerator : public cvf::Object
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{
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public:
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RivIntersectionGeometryGenerator(const RimCrossSection* crossSection,
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RivIntersectionGeometryGenerator(const RimIntersection* crossSection,
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std::vector<std::vector<cvf::Vec3d> > &polylines,
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const cvf::Vec3d& extrusionDirection,
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const RivIntersectionHexGridInterface* grid );
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@@ -65,7 +65,7 @@ public:
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const std::vector<size_t>& triangleToCellIndex() const;
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const std::vector<RivIntersectionVertexWeights>& triangleVxToCellCornerInterpolationWeights() const;
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const RimCrossSection* crossSection() const;
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const RimIntersection* crossSection() const;
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private:
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void calculateArrays();
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@@ -83,6 +83,6 @@ private:
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std::vector<size_t> m_triangleToCellIdxMap;
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std::vector<RivIntersectionVertexWeights> m_triVxToCellCornerWeights;
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const RimCrossSection* m_crossSection;
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const RimIntersection* m_crossSection;
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};
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